To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???k{\nf???k{\n^}Y???k{\nf???k{\n^}bE 00111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010101100100111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010110001001000101 3f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d593f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d6245
SJIS-WIN 逶夜浚k{\nf逶夜浚k{\n^}Y逶夜浚k{\nf逶夜浚k{\n^}bE 11100111100110111001011011101001100111111011001001101011011110110101110001101110011001101110011110011011100101101110100110011111101100100110101101111011010111000110111001011110011111010101100111100111100110111001011011101001100111111011001001101011011110110101110001101110011001101110011110011011100101101110100110011111101100100110101101111011010111000110111001011110011111010110001001000101 e79b96e99fb26b7b5c6e66e79b96e99fb26b7b5c6e5e7d59e79b96e99fb26b7b5c6e66e79b96e99fb26b7b5c6e5e7d6245
EUC-JP 逶夜浚k{\nf逶夜浚k{\n^}Y逶夜浚k{\nf逶夜浚k{\n^}bE 11101101111110111100110011101011110111101011010001101011011110110101110001101110011001101110110111111011110011001110101111011110101101000110101101111011010111000110111001011110011111010101100111101101111110111100110011101011110111101011010001101011011110110101110001101110011001101110110111111011110011001110101111011110101101000110101101111011010111000110111001011110011111010110001001000101 edfbccebdeb46b7b5c6e66edfbccebdeb46b7b5c6e5e7d59edfbccebdeb46b7b5c6e66edfbccebdeb46b7b5c6e5e7d6245
UTF-8 逶夜浚k{\nf逶夜浚k{\n^}Y逶夜浚k{\nf逶夜浚k{\n^}bE 11101001100000001011011011100101101001001001110011100110101101011001101001101011011110110101110001101110011001101110100110000000101101101110010110100100100111001110011010110101100110100110101101111011010111000110111001011110011111010101100111101001100000001011011011100101101001001001110011100110101101011001101001101011011110110101110001101110011001101110100110000000101101101110010110100100100111001110011010110101100110100110101101111011010111000110111001011110011111010110001001000101 e980b6e5a49ce6b59a6b7b5c6e66e980b6e5a49ce6b59a6b7b5c6e5e7d59e980b6e5a49ce6b59a6b7b5c6e66e980b6e5a49ce6b59a6b7b5c6e5e7d6245
UHC ?夜浚k{\nf?夜浚k{\n^}Y?夜浚k{\nf?夜浚k{\n^}bE 001111111110010110101000111100011101110101101011011110110101110001101110011001100011111111100101101010001111000111011101011010110111101101011100011011100101111001111101010110010011111111100101101010001111000111011101011010110111101101011100011011100110011000111111111001011010100011110001110111010110101101111011010111000110111001011110011111010110001001000101 3fe5a8f1dd6b7b5c6e663fe5a8f1dd6b7b5c6e5e7d593fe5a8f1dd6b7b5c6e663fe5a8f1dd6b7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)