To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 逶夜浚^{\nf逶夜浚^{\n^}Y逶夜浚^{\nf逶夜浚^{\n^}bE 11100111100110111001011011101001100111111011001001011110011110110101110001101110011001101110011110011011100101101110100110011111101100100101111001111011010111000110111001011110011111010101100111100111100110111001011011101001100111111011001001011110011110110101110001101110011001101110011110011011100101101110100110011111101100100101111001111011010111000110111001011110011111010110001001000101 e79b96e99fb25e7b5c6e66e79b96e99fb25e7b5c6e5e7d59e79b96e99fb25e7b5c6e66e79b96e99fb25e7b5c6e5e7d6245
EUC-JP 逶夜浚^{\nf逶夜浚^{\n^}Y逶夜浚^{\nf逶夜浚^{\n^}bE 11101101111110111100110011101011110111101011010001011110011110110101110001101110011001101110110111111011110011001110101111011110101101000101111001111011010111000110111001011110011111010101100111101101111110111100110011101011110111101011010001011110011110110101110001101110011001101110110111111011110011001110101111011110101101000101111001111011010111000110111001011110011111010110001001000101 edfbccebdeb45e7b5c6e66edfbccebdeb45e7b5c6e5e7d59edfbccebdeb45e7b5c6e66edfbccebdeb45e7b5c6e5e7d6245
UTF-8 逶夜浚^{\nf逶夜浚^{\n^}Y逶夜浚^{\nf逶夜浚^{\n^}bE 11101001100000001011011011100101101001001001110011100110101101011001101001011110011110110101110001101110011001101110100110000000101101101110010110100100100111001110011010110101100110100101111001111011010111000110111001011110011111010101100111101001100000001011011011100101101001001001110011100110101101011001101001011110011110110101110001101110011001101110100110000000101101101110010110100100100111001110011010110101100110100101111001111011010111000110111001011110011111010110001001000101 e980b6e5a49ce6b59a5e7b5c6e66e980b6e5a49ce6b59a5e7b5c6e5e7d59e980b6e5a49ce6b59a5e7b5c6e66e980b6e5a49ce6b59a5e7b5c6e5e7d6245
UHC ?夜浚^{\nf?夜浚^{\n^}Y?夜浚^{\nf?夜浚^{\n^}bE 001111111110010110101000111100011101110101011110011110110101110001101110011001100011111111100101101010001111000111011101010111100111101101011100011011100101111001111101010110010011111111100101101010001111000111011101010111100111101101011100011011100110011000111111111001011010100011110001110111010101111001111011010111000110111001011110011111010110001001000101 3fe5a8f1dd5e7b5c6e663fe5a8f1dd5e7b5c6e5e7d593fe5a8f1dd5e7b5c6e663fe5a8f1dd5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)