To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 逧守兇^{\nf逧守兇^{\n^}Y逧守兇^{\nf逧守兇^{\n^}bE 11100111100110101000111011100111100010111010001001011110011110110101110001101110011001101110011110011010100011101110011110001011101000100101111001111011010111000110111001011110011111010101100111100111100110101000111011100111100010111010001001011110011110110101110001101110011001101110011110011010100011101110011110001011101000100101111001111011010111000110111001011110011111010110001001000101 e79a8ee78ba25e7b5c6e66e79a8ee78ba25e7b5c6e5e7d59e79a8ee78ba25e7b5c6e66e79a8ee78ba25e7b5c6e5e7d6245
EUC-JP 逧守兇^{\nf逧守兇^{\n^}Y逧守兇^{\nf逧守兇^{\n^}bE 11101101111110101011110011101001101101101010010001011110011110110101110001101110011001101110110111111010101111001110100110110110101001000101111001111011010111000110111001011110011111010101100111101101111110101011110011101001101101101010010001011110011110110101110001101110011001101110110111111010101111001110100110110110101001000101111001111011010111000110111001011110011111010110001001000101 edfabce9b6a45e7b5c6e66edfabce9b6a45e7b5c6e5e7d59edfabce9b6a45e7b5c6e66edfabce9b6a45e7b5c6e5e7d6245
UTF-8 逧守兇^{\nf逧守兇^{\n^}Y逧守兇^{\nf逧守兇^{\n^}bE 11101001100000001010011111100101101011101000100011100101100001011000011101011110011110110101110001101110011001101110100110000000101001111110010110101110100010001110010110000101100001110101111001111011010111000110111001011110011111010101100111101001100000001010011111100101101011101000100011100101100001011000011101011110011110110101110001101110011001101110100110000000101001111110010110101110100010001110010110000101100001110101111001111011010111000110111001011110011111010110001001000101 e980a7e5ae88e585875e7b5c6e66e980a7e5ae88e585875e7b5c6e5e7d59e980a7e5ae88e585875e7b5c6e66e980a7e5ae88e585875e7b5c6e5e7d6245
UHC ?守兇^{\nf?守兇^{\n^}Y?守兇^{\nf?守兇^{\n^}bE 001111111110000111111010111111011101010001011110011110110101110001101110011001100011111111100001111110101111110111010100010111100111101101011100011011100101111001111101010110010011111111100001111110101111110111010100010111100111101101011100011011100110011000111111111000011111101011111101110101000101111001111011010111000110111001011110011111010110001001000101 3fe1fafdd45e7b5c6e663fe1fafdd45e7b5c6e5e7d593fe1fafdd45e7b5c6e663fe1fafdd45e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)