To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 速^速]{\nf速^速]{\n^}Y速^速]{\nf速^速]{\n^}bE 100100011010110001011110100100011010110001011101011110110101110001101110011001101001000110101100010111101001000110101100010111010111101101011100011011100101111001111101010110011001000110101100010111101001000110101100010111010111101101011100011011100110011010010001101011000101111010010001101011000101110101111011010111000110111001011110011111010110001001000101 91ac5e91ac5d7b5c6e6691ac5e91ac5d7b5c6e5e7d5991ac5e91ac5d7b5c6e6691ac5e91ac5d7b5c6e5e7d6245
EUC-JP 速^速]{\nf速^速]{\n^}Y速^速]{\nf速^速]{\n^}bE 110000101010111001011110110000101010111001011101011110110101110001101110011001101100001010101110010111101100001010101110010111010111101101011100011011100101111001111101010110011100001010101110010111101100001010101110010111010111101101011100011011100110011011000010101011100101111011000010101011100101110101111011010111000110111001011110011111010110001001000101 c2ae5ec2ae5d7b5c6e66c2ae5ec2ae5d7b5c6e5e7d59c2ae5ec2ae5d7b5c6e66c2ae5ec2ae5d7b5c6e5e7d6245
UTF-8 速^速]{\nf速^速]{\n^}Y速^速]{\nf速^速]{\n^}bE 1110100110000000100111110101111011101001100000001001111101011101011110110101110001101110011001101110100110000000100111110101111011101001100000001001111101011101011110110101110001101110010111100111110101011001111010011000000010011111010111101110100110000000100111110101110101111011010111000110111001100110111010011000000010011111010111101110100110000000100111110101110101111011010111000110111001011110011111010110001001000101 e9809f5ee9809f5d7b5c6e66e9809f5ee9809f5d7b5c6e5e7d59e9809f5ee9809f5d7b5c6e66e9809f5ee9809f5d7b5c6e5e7d6245
UHC 速^速]{\nf速^速]{\n^}Y速^速]{\nf速^速]{\n^}bE 111000011101110001011110111000011101110001011101011110110101110001101110011001101110000111011100010111101110000111011100010111010111101101011100011011100101111001111101010110011110000111011100010111101110000111011100010111010111101101011100011011100110011011100001110111000101111011100001110111000101110101111011010111000110111001011110011111010110001001000101 e1dc5ee1dc5d7b5c6e66e1dc5ee1dc5d7b5c6e5e7d59e1dc5ee1dc5d7b5c6e66e1dc5ee1dc5d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)