To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 逎ル砂^{\nf逎ル砂^{\n^}Y逎ル砂^{\nf逎ル砂^{\n^}bE 11100111101000111000001110001011100011011011101101011110011110110101110001101110011001101110011110100011100000111000101110001101101110110101111001111011010111000110111001011110011111010101100111100111101000111000001110001011100011011011101101011110011110110101110001101110011001101110011110100011100000111000101110001101101110110101111001111011010111000110111001011110011111010110001001000101 e7a3838b8dbb5e7b5c6e66e7a3838b8dbb5e7b5c6e5e7d59e7a3838b8dbb5e7b5c6e66e7a3838b8dbb5e7b5c6e5e7d6245
EUC-JP 逎ル砂^{\nf逎ル砂^{\n^}Y逎ル砂^{\nf逎ル砂^{\n^}bE 11101110101001011010010111101011101110101011110101011110011110110101110001101110011001101110111010100101101001011110101110111010101111010101111001111011010111000110111001011110011111010101100111101110101001011010010111101011101110101011110101011110011110110101110001101110011001101110111010100101101001011110101110111010101111010101111001111011010111000110111001011110011111010110001001000101 eea5a5ebbabd5e7b5c6e66eea5a5ebbabd5e7b5c6e5e7d59eea5a5ebbabd5e7b5c6e66eea5a5ebbabd5e7b5c6e5e7d6245
UTF-8 逎ル砂^{\nf逎ル砂^{\n^}Y逎ル砂^{\nf逎ル砂^{\n^}bE 11101001100000001000111011100011100000111010101111100111101000001000001001011110011110110101110001101110011001101110100110000000100011101110001110000011101010111110011110100000100000100101111001111011010111000110111001011110011111010101100111101001100000001000111011100011100000111010101111100111101000001000001001011110011110110101110001101110011001101110100110000000100011101110001110000011101010111110011110100000100000100101111001111011010111000110111001011110011111010110001001000101 e9808ee383abe7a0825e7b5c6e66e9808ee383abe7a0825e7b5c6e5e7d59e9808ee383abe7a0825e7b5c6e66e9808ee383abe7a0825e7b5c6e5e7d6245
UHC ?ル砂^{\nf?ル砂^{\n^}Y?ル砂^{\nf?ル砂^{\n^}bE 001111111010101111101011110111101110001101011110011110110101110001101110011001100011111110101011111010111101111011100011010111100111101101011100011011100101111001111101010110010011111110101011111010111101111011100011010111100111101101011100011011100110011000111111101010111110101111011110111000110101111001111011010111000110111001011110011111010110001001000101 3fabebdee35e7b5c6e663fabebdee35e7b5c6e5e7d593fabebdee35e7b5c6e663fabebdee35e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)