To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 逋懃劈M{\nf逋懃劈M{\n^}Y逋懃劈M{\nf逋懃劈M{\n^}bE 11100111100110011001110011100111100110011001110001001101011110110101110001101110011001101110011110011001100111001110011110011001100111000100110101111011010111000110111001011110011111010101100111100111100110011001110011100111100110011001110001001101011110110101110001101110011001101110011110011001100111001110011110011001100111000100110101111011010111000110111001011110011111010110001001000101 e7999ce7999c4d7b5c6e66e7999ce7999c4d7b5c6e5e7d59e7999ce7999c4d7b5c6e66e7999ce7999c4d7b5c6e5e7d6245
EUC-JP 逋懃劈M{\nf逋懃劈M{\n^}Y逋懃劈M{\nf逋懃劈M{\n^}bE 11101101111110011101100011101001110100011111110001001101011110110101110001101110011001101110110111111001110110001110100111010001111111000100110101111011010111000110111001011110011111010101100111101101111110011101100011101001110100011111110001001101011110110101110001101110011001101110110111111001110110001110100111010001111111000100110101111011010111000110111001011110011111010110001001000101 edf9d8e9d1fc4d7b5c6e66edf9d8e9d1fc4d7b5c6e5e7d59edf9d8e9d1fc4d7b5c6e66edf9d8e9d1fc4d7b5c6e5e7d6245
UTF-8 逋懃劈M{\nf逋懃劈M{\n^}Y逋懃劈M{\nf逋懃劈M{\n^}bE 11101001100000001000101111100110100001111000001111100101100010101000100001001101011110110101110001101110011001101110100110000000100010111110011010000111100000111110010110001010100010000100110101111011010111000110111001011110011111010101100111101001100000001000101111100110100001111000001111100101100010101000100001001101011110110101110001101110011001101110100110000000100010111110011010000111100000111110010110001010100010000100110101111011010111000110111001011110011111010110001001000101 e9808be68783e58a884d7b5c6e66e9808be68783e58a884d7b5c6e5e7d59e9808be68783e58a884d7b5c6e66e9808be68783e58a884d7b5c6e5e7d6245
UHC 逋懃劈M{\nf逋懃劈M{\n^}Y逋懃劈M{\nf逋懃劈M{\n^}bE 11111000111001111101000011000100110110111111100101001101011110110101110001101110011001101111100011100111110100001100010011011011111110010100110101111011010111000110111001011110011111010101100111111000111001111101000011000100110110111111100101001101011110110101110001101110011001101111100011100111110100001100010011011011111110010100110101111011010111000110111001011110011111010110001001000101 f8e7d0c4dbf94d7b5c6e66f8e7d0c4dbf94d7b5c6e5e7d59f8e7d0c4dbf94d7b5c6e66f8e7d0c4dbf94d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)