To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?{}?{{^nf?{}?{{^n^}Y?{}?{{^nf?{}?{{^n^}bE 0011111101111011011111010011111101111011011110110101111001101110011001100011111101111011011111010011111101111011011110110101111001101110010111100111110101011001001111110111101101111101001111110111101101111011010111100110111001100110001111110111101101111101001111110111101101111011010111100110111001011110011111010110001001000101 3f7b7d3f7b7b5e6e663f7b7d3f7b7b5e6e5e7d593f7b7d3f7b7b5e6e663f7b7d3f7b7b5e6e5e7d6245
SJIS-WIN 逆{}逆{{^nf逆{}逆{{^n^}Y逆{}逆{{^nf逆{}逆{{^n^}bE 10001011011101000111101101111101100010110111010001111011011110110101111001101110011001101000101101110100011110110111110110001011011101000111101101111011010111100110111001011110011111010101100110001011011101000111101101111101100010110111010001111011011110110101111001101110011001101000101101110100011110110111110110001011011101000111101101111011010111100110111001011110011111010110001001000101 8b747b7d8b747b7b5e6e668b747b7d8b747b7b5e6e5e7d598b747b7d8b747b7b5e6e668b747b7d8b747b7b5e6e5e7d6245
EUC-JP 逆{}逆{{^nf逆{}逆{{^n^}Y逆{}逆{{^nf逆{}逆{{^n^}bE 10110101110101010111101101111101101101011101010101111011011110110101111001101110011001101011010111010101011110110111110110110101110101010111101101111011010111100110111001011110011111010101100110110101110101010111101101111101101101011101010101111011011110110101111001101110011001101011010111010101011110110111110110110101110101010111101101111011010111100110111001011110011111010110001001000101 b5d57b7db5d57b7b5e6e66b5d57b7db5d57b7b5e6e5e7d59b5d57b7db5d57b7b5e6e66b5d57b7db5d57b7b5e6e5e7d6245
UTF-8 逆{}逆{{^nf逆{}逆{{^n^}Y逆{}逆{{^nf逆{}逆{{^n^}bE 111010011000000010000110011110110111110111101001100000001000011001111011011110110101111001101110011001101110100110000000100001100111101101111101111010011000000010000110011110110111101101011110011011100101111001111101010110011110100110000000100001100111101101111101111010011000000010000110011110110111101101011110011011100110011011101001100000001000011001111011011111011110100110000000100001100111101101111011010111100110111001011110011111010110001001000101 e980867b7de980867b7b5e6e66e980867b7de980867b7b5e6e5e7d59e980867b7de980867b7b5e6e66e980867b7de980867b7b5e6e5e7d6245
UHC 逆{}逆{{^nf逆{}逆{{^n^}Y逆{}逆{{^nf逆{}逆{{^n^}bE 11100110101111010111101101111101111001101011110101111011011110110101111001101110011001101110011010111101011110110111110111100110101111010111101101111011010111100110111001011110011111010101100111100110101111010111101101111101111001101011110101111011011110110101111001101110011001101110011010111101011110110111110111100110101111010111101101111011010111100110111001011110011111010110001001000101 e6bd7b7de6bd7b7b5e6e66e6bd7b7de6bd7b7b5e6e5e7d59e6bd7b7de6bd7b7b5e6e66e6bd7b7de6bd7b7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)