To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 迢狩Ε^{\nf迢狩Ε^{\n^}Y迢狩Ε^{\nf迢狩Ε^{\n^}bE 11100111100010111000111011101011100000111010001101011110011110110101110001101110011001101110011110001011100011101110101110000011101000110101111001111011010111000110111001011110011111010101100111100111100010111000111011101011100000111010001101011110011110110101110001101110011001101110011110001011100011101110101110000011101000110101111001111011010111000110111001011110011111010110001001000101 e78b8eeb83a35e7b5c6e66e78b8eeb83a35e7b5c6e5e7d59e78b8eeb83a35e7b5c6e66e78b8eeb83a35e7b5c6e5e7d6245
EUC-JP 迢狩Ε^{\nf迢狩Ε^{\n^}Y迢狩Ε^{\nf迢狩Ε^{\n^}bE 11101101111010111011110011101101101001101010010101011110011110110101110001101110011001101110110111101011101111001110110110100110101001010101111001111011010111000110111001011110011111010101100111101101111010111011110011101101101001101010010101011110011110110101110001101110011001101110110111101011101111001110110110100110101001010101111001111011010111000110111001011110011111010110001001000101 edebbceda6a55e7b5c6e66edebbceda6a55e7b5c6e5e7d59edebbceda6a55e7b5c6e66edebbceda6a55e7b5c6e5e7d6245
UTF-8 迢狩Ε^{\nf迢狩Ε^{\n^}Y迢狩Ε^{\nf迢狩Ε^{\n^}bE 111010001011111110100010111001111000101110101001110011101001010101011110011110110101110001101110011001101110100010111111101000101110011110001011101010011100111010010101010111100111101101011100011011100101111001111101010110011110100010111111101000101110011110001011101010011100111010010101010111100111101101011100011011100110011011101000101111111010001011100111100010111010100111001110100101010101111001111011010111000110111001011110011111010110001001000101 e8bfa2e78ba9ce955e7b5c6e66e8bfa2e78ba9ce955e7b5c6e5e7d59e8bfa2e78ba9ce955e7b5c6e66e8bfa2e78ba9ce955e7b5c6e5e7d6245
UHC ?狩Ε^{\nf?狩Ε^{\n^}Y?狩Ε^{\nf?狩Ε^{\n^}bE 001111111110001010101101101001011100010101011110011110110101110001101110011001100011111111100010101011011010010111000101010111100111101101011100011011100101111001111101010110010011111111100010101011011010010111000101010111100111101101011100011011100110011000111111111000101010110110100101110001010101111001111011010111000110111001011110011111010110001001000101 3fe2ada5c55e7b5c6e663fe2ada5c55e7b5c6e5e7d593fe2ada5c55e7b5c6e663fe2ada5c55e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)