To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 迚狗魂M{\nf迚狗魂M{\n^}Y迚狗魂M{\nf迚狗魂M{\n^}bE 11100111100010011000101111100111100011011011000001001101011110110101110001101110011001101110011110001001100010111110011110001101101100000100110101111011010111000110111001011110011111010101100111100111100010011000101111100111100011011011000001001101011110110101110001101110011001101110011110001001100010111110011110001101101100000100110101111011010111000110111001011110011111010110001001000101 e7898be78db04d7b5c6e66e7898be78db04d7b5c6e5e7d59e7898be78db04d7b5c6e66e7898be78db04d7b5c6e5e7d6245
EUC-JP 迚狗魂M{\nf迚狗魂M{\n^}Y迚狗魂M{\nf迚狗魂M{\n^}bE 11101101111010011011011011101001101110101011001001001101011110110101110001101110011001101110110111101001101101101110100110111010101100100100110101111011010111000110111001011110011111010101100111101101111010011011011011101001101110101011001001001101011110110101110001101110011001101110110111101001101101101110100110111010101100100100110101111011010111000110111001011110011111010110001001000101 ede9b6e9bab24d7b5c6e66ede9b6e9bab24d7b5c6e5e7d59ede9b6e9bab24d7b5c6e66ede9b6e9bab24d7b5c6e5e7d6245
UTF-8 迚狗魂M{\nf迚狗魂M{\n^}Y迚狗魂M{\nf迚狗魂M{\n^}bE 11101000101111111001101011100111100010111001011111101001101011011000001001001101011110110101110001101110011001101110100010111111100110101110011110001011100101111110100110101101100000100100110101111011010111000110111001011110011111010101100111101000101111111001101011100111100010111001011111101001101011011000001001001101011110110101110001101110011001101110100010111111100110101110011110001011100101111110100110101101100000100100110101111011010111000110111001011110011111010110001001000101 e8bf9ae78b97e9ad824d7b5c6e66e8bf9ae78b97e9ad824d7b5c6e5e7d59e8bf9ae78b97e9ad824d7b5c6e66e8bf9ae78b97e9ad824d7b5c6e5e7d6245
UHC ?狗魂M{\nf?狗魂M{\n^}Y?狗魂M{\nf?狗魂M{\n^}bE 001111111100111110110111111110111110101101001101011110110101110001101110011001100011111111001111101101111111101111101011010011010111101101011100011011100101111001111101010110010011111111001111101101111111101111101011010011010111101101011100011011100110011000111111110011111011011111111011111010110100110101111011010111000110111001011110011111010110001001000101 3fcfb7fbeb4d7b5c6e663fcfb7fbeb4d7b5c6e5e7d593fcfb7fbeb4d7b5c6e663fcfb7fbeb4d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)