To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???\{\nf???\{\n^}Y???\{\nf???\{\n^}bE 00111111001111110011111101011100011110110101110001101110011001100011111100111111001111110101110001111011010111000110111001011110011111010101100100111111001111110011111101011100011110110101110001101110011001100011111100111111001111110101110001111011010111000110111001011110011111010110001001000101 3f3f3f5c7b5c6e663f3f3f5c7b5c6e5e7d593f3f3f5c7b5c6e663f3f3f5c7b5c6e5e7d6245
SJIS-WIN 辿速卒\{\nf辿速卒\{\n^}Y辿速卒\{\nf辿速卒\{\n^}bE 10010010010010001001000110101100100100011011001001011100011110110101110001101110011001101001001001001000100100011010110010010001101100100101110001111011010111000110111001011110011111010101100110010010010010001001000110101100100100011011001001011100011110110101110001101110011001101001001001001000100100011010110010010001101100100101110001111011010111000110111001011110011111010110001001000101 924891ac91b25c7b5c6e66924891ac91b25c7b5c6e5e7d59924891ac91b25c7b5c6e66924891ac91b25c7b5c6e5e7d6245
EUC-JP 辿速卒\{\nf辿速卒\{\n^}Y辿速卒\{\nf辿速卒\{\n^}bE 11000011101010011100001010101110110000101011010001011100011110110101110001101110011001101100001110101001110000101010111011000010101101000101110001111011010111000110111001011110011111010101100111000011101010011100001010101110110000101011010001011100011110110101110001101110011001101100001110101001110000101010111011000010101101000101110001111011010111000110111001011110011111010110001001000101 c3a9c2aec2b45c7b5c6e66c3a9c2aec2b45c7b5c6e5e7d59c3a9c2aec2b45c7b5c6e66c3a9c2aec2b45c7b5c6e5e7d6245
UTF-8 辿速卒\{\nf辿速卒\{\n^}Y辿速卒\{\nf辿速卒\{\n^}bE 11101000101111101011111111101001100000001001111111100101100011011001001001011100011110110101110001101110011001101110100010111110101111111110100110000000100111111110010110001101100100100101110001111011010111000110111001011110011111010101100111101000101111101011111111101001100000001001111111100101100011011001001001011100011110110101110001101110011001101110100010111110101111111110100110000000100111111110010110001101100100100101110001111011010111000110111001011110011111010110001001000101 e8bebfe9809fe58d925c7b5c6e66e8bebfe9809fe58d925c7b5c6e5e7d59e8bebfe9809fe58d925c7b5c6e66e8bebfe9809fe58d925c7b5c6e5e7d6245
UHC ?速卒\{\nf?速卒\{\n^}Y?速卒\{\nf?速卒\{\n^}bE 001111111110000111011100111100001110111101011100011110110101110001101110011001100011111111100001110111001111000011101111010111000111101101011100011011100101111001111101010110010011111111100001110111001111000011101111010111000111101101011100011011100110011000111111111000011101110011110000111011110101110001111011010111000110111001011110011111010110001001000101 3fe1dcf0ef5c7b5c6e663fe1dcf0ef5c7b5c6e5e7d593fe1dcf0ef5c7b5c6e663fe1dcf0ef5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)