To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 辿則賊M{\nf辿則賊M{\n^}Y辿則賊M{\nf辿則賊M{\n^}bE 10010010010010001001000110100101100100011010111101001101011110110101110001101110011001101001001001001000100100011010010110010001101011110100110101111011010111000110111001011110011111010101100110010010010010001001000110100101100100011010111101001101011110110101110001101110011001101001001001001000100100011010010110010001101011110100110101111011010111000110111001011110011111010110001001000101 924891a591af4d7b5c6e66924891a591af4d7b5c6e5e7d59924891a591af4d7b5c6e66924891a591af4d7b5c6e5e7d6245
EUC-JP 辿則賊M{\nf辿則賊M{\n^}Y辿則賊M{\nf辿則賊M{\n^}bE 11000011101010011100001010100111110000101011000101001101011110110101110001101110011001101100001110101001110000101010011111000010101100010100110101111011010111000110111001011110011111010101100111000011101010011100001010100111110000101011000101001101011110110101110001101110011001101100001110101001110000101010011111000010101100010100110101111011010111000110111001011110011111010110001001000101 c3a9c2a7c2b14d7b5c6e66c3a9c2a7c2b14d7b5c6e5e7d59c3a9c2a7c2b14d7b5c6e66c3a9c2a7c2b14d7b5c6e5e7d6245
UTF-8 辿則賊M{\nf辿則賊M{\n^}Y辿則賊M{\nf辿則賊M{\n^}bE 11101000101111101011111111100101100010011000011111101000101100111000101001001101011110110101110001101110011001101110100010111110101111111110010110001001100001111110100010110011100010100100110101111011010111000110111001011110011111010101100111101000101111101011111111100101100010011000011111101000101100111000101001001101011110110101110001101110011001101110100010111110101111111110010110001001100001111110100010110011100010100100110101111011010111000110111001011110011111010110001001000101 e8bebfe58987e8b38a4d7b5c6e66e8bebfe58987e8b38a4d7b5c6e5e7d59e8bebfe58987e8b38a4d7b5c6e66e8bebfe58987e8b38a4d7b5c6e5e7d6245
UHC ?則賊M{\nf?則賊M{\n^}Y?則賊M{\nf?則賊M{\n^}bE 001111111111011011001110111011101110010001001101011110110101110001101110011001100011111111110110110011101110111011100100010011010111101101011100011011100101111001111101010110010011111111110110110011101110111011100100010011010111101101011100011011100110011000111111111101101100111011101110111001000100110101111011010111000110111001011110011111010110001001000101 3ff6ceeee44d7b5c6e663ff6ceeee44d7b5c6e5e7d593ff6ceeee44d7b5c6e663ff6ceeee44d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)