To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245
SJIS-WIN 轤、轢殘{\nf轤、轢殘{\n^}Y轤、轢殘{\nf轤、轢殘{\n^}bE 11100111100000101010010011100111100000001001111101101011011110110101110001101110011001101110011110000010101001001110011110000000100111110110101101111011010111000110111001011110011111010101100111100111100000101010010011100111100000001001111101101011011110110101110001101110011001101110011110000010101001001110011110000000100111110110101101111011010111000110111001011110011111010110001001000101 e782a4e7809f6b7b5c6e66e782a4e7809f6b7b5c6e5e7d59e782a4e7809f6b7b5c6e66e782a4e7809f6b7b5c6e5e7d6245
EUC-JP 轤、轢殘{\nf轤、轢殘{\n^}Y轤、轢殘{\nf轤、轢殘{\n^}bE 1110110111100010100011101010010011101101111000001101110111001100011110110101110001101110011001101110110111100010100011101010010011101101111000001101110111001100011110110101110001101110010111100111110101011001111011011110001010001110101001001110110111100000110111011100110001111011010111000110111001100110111011011110001010001110101001001110110111100000110111011100110001111011010111000110111001011110011111010110001001000101 ede28ea4ede0ddcc7b5c6e66ede28ea4ede0ddcc7b5c6e5e7d59ede28ea4ede0ddcc7b5c6e66ede28ea4ede0ddcc7b5c6e5e7d6245
UTF-8 轤、轢殘{\nf轤、轢殘{\n^}Y轤、轢殘{\nf轤、轢殘{\n^}bE 111010001011110110100100111011111011110110100100111010001011110110100010111001101010111010011000011110110101110001101110011001101110100010111101101001001110111110111101101001001110100010111101101000101110011010101110100110000111101101011100011011100101111001111101010110011110100010111101101001001110111110111101101001001110100010111101101000101110011010101110100110000111101101011100011011100110011011101000101111011010010011101111101111011010010011101000101111011010001011100110101011101001100001111011010111000110111001011110011111010110001001000101 e8bda4efbda4e8bda2e6ae987b5c6e66e8bda4efbda4e8bda2e6ae987b5c6e5e7d59e8bda4efbda4e8bda2e6ae987b5c6e66e8bda4efbda4e8bda2e6ae987b5c6e5e7d6245
UHC ??轢殘{\nf??轢殘{\n^}Y??轢殘{\nf??轢殘{\n^}bE 001111110011111111010101111110011110110111010001011110110101110001101110011001100011111100111111110101011111100111101101110100010111101101011100011011100101111001111101010110010011111100111111110101011111100111101101110100010111101101011100011011100110011000111111001111111101010111111001111011011101000101111011010111000110111001011110011111010110001001000101 3f3fd5f9edd17b5c6e663f3fd5f9edd17b5c6e5e7d593f3fd5f9edd17b5c6e663f3fd5f9edd17b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)