To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245
SJIS-WIN 轢樌」豹{\nf轢樌」豹{\n^}Y轢樌」豹{\nf轢樌」豹{\n^}bE 11100111100000001001111011101100101000111001010101011110011110110101110001101110011001101110011110000000100111101110110010100011100101010101111001111011010111000110111001011110011111010101100111100111100000001001111011101100101000111001010101011110011110110101110001101110011001101110011110000000100111101110110010100011100101010101111001111011010111000110111001011110011111010110001001000101 e7809eeca3955e7b5c6e66e7809eeca3955e7b5c6e5e7d59e7809eeca3955e7b5c6e66e7809eeca3955e7b5c6e5e7d6245
EUC-JP 轢樌」豹{\nf轢樌」豹{\n^}Y轢樌」豹{\nf轢樌」豹{\n^}bE 1110110111100000110111001110111010001110101000111100100110111111011110110101110001101110011001101110110111100000110111001110111010001110101000111100100110111111011110110101110001101110010111100111110101011001111011011110000011011100111011101000111010100011110010011011111101111011010111000110111001100110111011011110000011011100111011101000111010100011110010011011111101111011010111000110111001011110011111010110001001000101 ede0dcee8ea3c9bf7b5c6e66ede0dcee8ea3c9bf7b5c6e5e7d59ede0dcee8ea3c9bf7b5c6e66ede0dcee8ea3c9bf7b5c6e5e7d6245
UTF-8 轢樌」豹{\nf轢樌」豹{\n^}Y轢樌」豹{\nf轢樌」豹{\n^}bE 111010001011110110100010111001101010100010001100111011111011110110100011111010001011000110111001011110110101110001101110011001101110100010111101101000101110011010101000100011001110111110111101101000111110100010110001101110010111101101011100011011100101111001111101010110011110100010111101101000101110011010101000100011001110111110111101101000111110100010110001101110010111101101011100011011100110011011101000101111011010001011100110101010001000110011101111101111011010001111101000101100011011100101111011010111000110111001011110011111010110001001000101 e8bda2e6a88cefbda3e8b1b97b5c6e66e8bda2e6a88cefbda3e8b1b97b5c6e5e7d59e8bda2e6a88cefbda3e8b1b97b5c6e66e8bda2e6a88cefbda3e8b1b97b5c6e5e7d6245
UHC 轢??豹{\nf轢??豹{\n^}Y轢??豹{\nf轢??豹{\n^}bE 110101011111100100111111001111111111100011111011011110110101110001101110011001101101010111111001001111110011111111111000111110110111101101011100011011100101111001111101010110011101010111111001001111110011111111111000111110110111101101011100011011100110011011010101111110010011111100111111111110001111101101111011010111000110111001011110011111010110001001000101 d5f93f3ff8fb7b5c6e66d5f93f3ff8fb7b5c6e5e7d59d5f93f3ff8fb7b5c6e66d5f93f3ff8fb7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)