To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 轜よ燦M{\nf轜よ燦M{\n^}Y轜よ燦M{\nf轜よ燦M{\n^}bE 11100111011111101000001011100110100011100101011101001101011110110101110001101110011001101110011101111110100000101110011010001110010101110100110101111011010111000110111001011110011111010101100111100111011111101000001011100110100011100101011101001101011110110101110001101110011001101110011101111110100000101110011010001110010101110100110101111011010111000110111001011110011111010110001001000101 e77e82e68e574d7b5c6e66e77e82e68e574d7b5c6e5e7d59e77e82e68e574d7b5c6e66e77e82e68e574d7b5c6e5e7d6245
EUC-JP 轜よ燦M{\nf轜よ燦M{\n^}Y轜よ燦M{\nf轜よ燦M{\n^}bE 11101101110111111010010011101000101110111011100001001101011110110101110001101110011001101110110111011111101001001110100010111011101110000100110101111011010111000110111001011110011111010101100111101101110111111010010011101000101110111011100001001101011110110101110001101110011001101110110111011111101001001110100010111011101110000100110101111011010111000110111001011110011111010110001001000101 eddfa4e8bbb84d7b5c6e66eddfa4e8bbb84d7b5c6e5e7d59eddfa4e8bbb84d7b5c6e66eddfa4e8bbb84d7b5c6e5e7d6245
UTF-8 轜よ燦M{\nf轜よ燦M{\n^}Y轜よ燦M{\nf轜よ燦M{\n^}bE 11101000101111011001110011100011100000101000100011100111100001111010011001001101011110110101110001101110011001101110100010111101100111001110001110000010100010001110011110000111101001100100110101111011010111000110111001011110011111010101100111101000101111011001110011100011100000101000100011100111100001111010011001001101011110110101110001101110011001101110100010111101100111001110001110000010100010001110011110000111101001100100110101111011010111000110111001011110011111010110001001000101 e8bd9ce38288e787a64d7b5c6e66e8bd9ce38288e787a64d7b5c6e5e7d59e8bd9ce38288e787a64d7b5c6e66e8bd9ce38288e787a64d7b5c6e5e7d6245
UHC ?よ燦M{\nf?よ燦M{\n^}Y?よ燦M{\nf?よ燦M{\n^}bE 001111111010101011101000111100111011111001001101011110110101110001101110011001100011111110101010111010001111001110111110010011010111101101011100011011100101111001111101010110010011111110101010111010001111001110111110010011010111101101011100011011100110011000111111101010101110100011110011101111100100110101111011010111000110111001011110011111010110001001000101 3faae8f3be4d7b5c6e663faae8f3be4d7b5c6e5e7d593faae8f3be4d7b5c6e663faae8f3be4d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)