To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?m}?m{^nf?m}?m{^n^}Y?m}?m{^nf?m}?m{^n^}bE 0011111101101101011111010011111101101101011110110101111001101110011001100011111101101101011111010011111101101101011110110101111001101110010111100111110101011001001111110110110101111101001111110110110101111011010111100110111001100110001111110110110101111101001111110110110101111011010111100110111001011110011111010110001001000101 3f6d7d3f6d7b5e6e663f6d7d3f6d7b5e6e5e7d593f6d7d3f6d7b5e6e663f6d7d3f6d7b5e6e5e7d6245
SJIS-WIN 躍m}躍m{^nf躍m}躍m{^n^}Y躍m}躍m{^nf躍m}躍m{^n^}bE 10010110111101000110110101111101100101101111010001101101011110110101111001101110011001101001011011110100011011010111110110010110111101000110110101111011010111100110111001011110011111010101100110010110111101000110110101111101100101101111010001101101011110110101111001101110011001101001011011110100011011010111110110010110111101000110110101111011010111100110111001011110011111010110001001000101 96f46d7d96f46d7b5e6e6696f46d7d96f46d7b5e6e5e7d5996f46d7d96f46d7b5e6e6696f46d7d96f46d7b5e6e5e7d6245
EUC-JP 躍m}躍m{^nf躍m}躍m{^n^}Y躍m}躍m{^nf躍m}躍m{^n^}bE 11001100111101100110110101111101110011001111011001101101011110110101111001101110011001101100110011110110011011010111110111001100111101100110110101111011010111100110111001011110011111010101100111001100111101100110110101111101110011001111011001101101011110110101111001101110011001101100110011110110011011010111110111001100111101100110110101111011010111100110111001011110011111010110001001000101 ccf66d7dccf66d7b5e6e66ccf66d7dccf66d7b5e6e5e7d59ccf66d7dccf66d7b5e6e66ccf66d7dccf66d7b5e6e5e7d6245
UTF-8 躍m}躍m{^nf躍m}躍m{^n^}Y躍m}躍m{^nf躍m}躍m{^n^}bE 111010001011101010001101011011010111110111101000101110101000110101101101011110110101111001101110011001101110100010111010100011010110110101111101111010001011101010001101011011010111101101011110011011100101111001111101010110011110100010111010100011010110110101111101111010001011101010001101011011010111101101011110011011100110011011101000101110101000110101101101011111011110100010111010100011010110110101111011010111100110111001011110011111010110001001000101 e8ba8d6d7de8ba8d6d7b5e6e66e8ba8d6d7de8ba8d6d7b5e6e5e7d59e8ba8d6d7de8ba8d6d7b5e6e66e8ba8d6d7de8ba8d6d7b5e6e5e7d6245
UHC 躍m}躍m{^nf躍m}躍m{^n^}Y躍m}躍m{^nf躍m}躍m{^n^}bE 11100101101110000110110101111101111001011011100001101101011110110101111001101110011001101110010110111000011011010111110111100101101110000110110101111011010111100110111001011110011111010101100111100101101110000110110101111101111001011011100001101101011110110101111001101110011001101110010110111000011011010111110111100101101110000110110101111011010111100110111001011110011111010110001001000101 e5b86d7de5b86d7b5e6e66e5b86d7de5b86d7b5e6e5e7d59e5b86d7de5b86d7b5e6e66e5b86d7de5b86d7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)