To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?K}?K{^nf?K}?K{^n^}Y?K}?K{^nf?K}?K{^n^}bE 0011111101001011011111010011111101001011011110110101111001101110011001100011111101001011011111010011111101001011011110110101111001101110010111100111110101011001001111110100101101111101001111110100101101111011010111100110111001100110001111110100101101111101001111110100101101111011010111100110111001011110011111010110001001000101 3f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d593f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d6245
SJIS-WIN 躍K}躍K{^nf躍K}躍K{^n^}Y躍K}躍K{^nf躍K}躍K{^n^}bE 10010110111101000100101101111101100101101111010001001011011110110101111001101110011001101001011011110100010010110111110110010110111101000100101101111011010111100110111001011110011111010101100110010110111101000100101101111101100101101111010001001011011110110101111001101110011001101001011011110100010010110111110110010110111101000100101101111011010111100110111001011110011111010110001001000101 96f44b7d96f44b7b5e6e6696f44b7d96f44b7b5e6e5e7d5996f44b7d96f44b7b5e6e6696f44b7d96f44b7b5e6e5e7d6245
EUC-JP 躍K}躍K{^nf躍K}躍K{^n^}Y躍K}躍K{^nf躍K}躍K{^n^}bE 11001100111101100100101101111101110011001111011001001011011110110101111001101110011001101100110011110110010010110111110111001100111101100100101101111011010111100110111001011110011111010101100111001100111101100100101101111101110011001111011001001011011110110101111001101110011001101100110011110110010010110111110111001100111101100100101101111011010111100110111001011110011111010110001001000101 ccf64b7dccf64b7b5e6e66ccf64b7dccf64b7b5e6e5e7d59ccf64b7dccf64b7b5e6e66ccf64b7dccf64b7b5e6e5e7d6245
UTF-8 躍K}躍K{^nf躍K}躍K{^n^}Y躍K}躍K{^nf躍K}躍K{^n^}bE 111010001011101010001101010010110111110111101000101110101000110101001011011110110101111001101110011001101110100010111010100011010100101101111101111010001011101010001101010010110111101101011110011011100101111001111101010110011110100010111010100011010100101101111101111010001011101010001101010010110111101101011110011011100110011011101000101110101000110101001011011111011110100010111010100011010100101101111011010111100110111001011110011111010110001001000101 e8ba8d4b7de8ba8d4b7b5e6e66e8ba8d4b7de8ba8d4b7b5e6e5e7d59e8ba8d4b7de8ba8d4b7b5e6e66e8ba8d4b7de8ba8d4b7b5e6e5e7d6245
UHC 躍K}躍K{^nf躍K}躍K{^n^}Y躍K}躍K{^nf躍K}躍K{^n^}bE 11100101101110000100101101111101111001011011100001001011011110110101111001101110011001101110010110111000010010110111110111100101101110000100101101111011010111100110111001011110011111010101100111100101101110000100101101111101111001011011100001001011011110110101111001101110011001101110010110111000010010110111110111100101101110000100101101111011010111100110111001011110011111010110001001000101 e5b84b7de5b84b7b5e6e66e5b84b7de5b84b7b5e6e5e7d59e5b84b7de5b84b7b5e6e66e5b84b7de5b84b7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)