To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??{^n]^nf??{^n]^n^}Y??{^n]^nf??{^n]^n^}bE 0011111100111111011110110101111001101110010111010101111001101110011001100011111100111111011110110101111001101110010111010101111001101110010111100111110101011001001111110011111101111011010111100110111001011101010111100110111001100110001111110011111101111011010111100110111001011101010111100110111001011110011111010110001001000101 3f3f7b5e6e5d5e6e663f3f7b5e6e5d5e6e5e7d593f3f7b5e6e5d5e6e663f3f7b5e6e5d5e6e5e7d6245
SJIS-WIN 躍?{^n]^nf躍?{^n]^n^}Y躍?{^n]^nf躍?{^n]^n^}bE 100101101111010000111111011110110101111001101110010111010101111001101110011001101001011011110100001111110111101101011110011011100101110101011110011011100101111001111101010110011001011011110100001111110111101101011110011011100101110101011110011011100110011010010110111101000011111101111011010111100110111001011101010111100110111001011110011111010110001001000101 96f43f7b5e6e5d5e6e6696f43f7b5e6e5d5e6e5e7d5996f43f7b5e6e5d5e6e6696f43f7b5e6e5d5e6e5e7d6245
EUC-JP 躍?{^n]^nf躍?{^n]^n^}Y躍?{^n]^nf躍?{^n]^n^}bE 110011001111011000111111011110110101111001101110010111010101111001101110011001101100110011110110001111110111101101011110011011100101110101011110011011100101111001111101010110011100110011110110001111110111101101011110011011100101110101011110011011100110011011001100111101100011111101111011010111100110111001011101010111100110111001011110011111010110001001000101 ccf63f7b5e6e5d5e6e66ccf63f7b5e6e5d5e6e5e7d59ccf63f7b5e6e5d5e6e66ccf63f7b5e6e5d5e6e5e7d6245
UTF-8 躍셦{^n]^nf躍셦{^n]^n^}Y躍셦{^n]^nf躍셦{^n]^n^}bE 111010001011101010001101111011001000010110100110011110110101111001101110010111010101111001101110011001101110100010111010100011011110110010000101101001100111101101011110011011100101110101011110011011100101111001111101010110011110100010111010100011011110110010000101101001100111101101011110011011100101110101011110011011100110011011101000101110101000110111101100100001011010011001111011010111100110111001011101010111100110111001011110011111010110001001000101 e8ba8dec85a67b5e6e5d5e6e66e8ba8dec85a67b5e6e5d5e6e5e7d59e8ba8dec85a67b5e6e5d5e6e66e8ba8dec85a67b5e6e5d5e6e5e7d6245
UHC 躍셦{^n]^nf躍셦{^n]^n^}Y躍셦{^n]^nf躍셦{^n]^n^}bE 11100101101110001001100101101011011110110101111001101110010111010101111001101110011001101110010110111000100110010110101101111011010111100110111001011101010111100110111001011110011111010101100111100101101110001001100101101011011110110101111001101110010111010101111001101110011001101110010110111000100110010110101101111011010111100110111001011101010111100110111001011110011111010110001001000101 e5b8996b7b5e6e5d5e6e66e5b8996b7b5e6e5d5e6e5e7d59e5b8996b7b5e6e5d5e6e66e5b8996b7b5e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)