To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 躍^躍]{\nf躍^躍]{\n^}Y躍^躍]{\nf躍^躍]{\n^}bE 100101101111010001011110100101101111010001011101011110110101110001101110011001101001011011110100010111101001011011110100010111010111101101011100011011100101111001111101010110011001011011110100010111101001011011110100010111010111101101011100011011100110011010010110111101000101111010010110111101000101110101111011010111000110111001011110011111010110001001000101 96f45e96f45d7b5c6e6696f45e96f45d7b5c6e5e7d5996f45e96f45d7b5c6e6696f45e96f45d7b5c6e5e7d6245
EUC-JP 躍^躍]{\nf躍^躍]{\n^}Y躍^躍]{\nf躍^躍]{\n^}bE 110011001111011001011110110011001111011001011101011110110101110001101110011001101100110011110110010111101100110011110110010111010111101101011100011011100101111001111101010110011100110011110110010111101100110011110110010111010111101101011100011011100110011011001100111101100101111011001100111101100101110101111011010111000110111001011110011111010110001001000101 ccf65eccf65d7b5c6e66ccf65eccf65d7b5c6e5e7d59ccf65eccf65d7b5c6e66ccf65eccf65d7b5c6e5e7d6245
UTF-8 躍^躍]{\nf躍^躍]{\n^}Y躍^躍]{\nf躍^躍]{\n^}bE 1110100010111010100011010101111011101000101110101000110101011101011110110101110001101110011001101110100010111010100011010101111011101000101110101000110101011101011110110101110001101110010111100111110101011001111010001011101010001101010111101110100010111010100011010101110101111011010111000110111001100110111010001011101010001101010111101110100010111010100011010101110101111011010111000110111001011110011111010110001001000101 e8ba8d5ee8ba8d5d7b5c6e66e8ba8d5ee8ba8d5d7b5c6e5e7d59e8ba8d5ee8ba8d5d7b5c6e66e8ba8d5ee8ba8d5d7b5c6e5e7d6245
UHC 躍^躍]{\nf躍^躍]{\n^}Y躍^躍]{\nf躍^躍]{\n^}bE 111001011011100001011110111001011011100001011101011110110101110001101110011001101110010110111000010111101110010110111000010111010111101101011100011011100101111001111101010110011110010110111000010111101110010110111000010111010111101101011100011011100110011011100101101110000101111011100101101110000101110101111011010111000110111001011110011111010110001001000101 e5b85ee5b85d7b5c6e66e5b85ee5b85d7b5c6e5e7d59e5b85ee5b85d7b5c6e66e5b85ee5b85d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)