To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???\{\nf???\{\n^}Y???\{\nf???\{\n^}bE 00111111001111110011111101011100011110110101110001101110011001100011111100111111001111110101110001111011010111000110111001011110011111010101100100111111001111110011111101011100011110110101110001101110011001100011111100111111001111110101110001111011010111000110111001011110011111010110001001000101 3f3f3f5c7b5c6e663f3f3f5c7b5c6e5e7d593f3f3f5c7b5c6e663f3f3f5c7b5c6e5e7d6245
SJIS-WIN 蹄?鋸\{\nf蹄?鋸\{\n^}Y蹄?鋸\{\nf蹄?鋸\{\n^}bE 100100101111101100111111100010111001100001011100011110110101110001101110011001101001001011111011001111111000101110011000010111000111101101011100011011100101111001111101010110011001001011111011001111111000101110011000010111000111101101011100011011100110011010010010111110110011111110001011100110000101110001111011010111000110111001011110011111010110001001000101 92fb3f8b985c7b5c6e6692fb3f8b985c7b5c6e5e7d5992fb3f8b985c7b5c6e6692fb3f8b985c7b5c6e5e7d6245
EUC-JP 蹄?鋸\{\nf蹄?鋸\{\n^}Y蹄?鋸\{\nf蹄?鋸\{\n^}bE 110001001111110100111111101101011111100001011100011110110101110001101110011001101100010011111101001111111011010111111000010111000111101101011100011011100101111001111101010110011100010011111101001111111011010111111000010111000111101101011100011011100110011011000100111111010011111110110101111110000101110001111011010111000110111001011110011111010110001001000101 c4fd3fb5f85c7b5c6e66c4fd3fb5f85c7b5c6e5e7d59c4fd3fb5f85c7b5c6e66c4fd3fb5f85c7b5c6e5e7d6245
UTF-8 蹄쇘鋸\{\nf蹄쇘鋸\{\n^}Y蹄쇘鋸\{\nf蹄쇘鋸\{\n^}bE 11101000101110011000010011101100100001111001100011101001100010111011100001011100011110110101110001101110011001101110100010111001100001001110110010000111100110001110100110001011101110000101110001111011010111000110111001011110011111010101100111101000101110011000010011101100100001111001100011101001100010111011100001011100011110110101110001101110011001101110100010111001100001001110110010000111100110001110100110001011101110000101110001111011010111000110111001011110011111010110001001000101 e8b984ec8798e98bb85c7b5c6e66e8b984ec8798e98bb85c7b5c6e5e7d59e8b984ec8798e98bb85c7b5c6e66e8b984ec8798e98bb85c7b5c6e5e7d6245
UHC 蹄쇘鋸\{\nf蹄쇘鋸\{\n^}Y蹄쇘鋸\{\nf蹄쇘鋸\{\n^}bE 11110000101101001011110011100111110010111110101001011100011110110101110001101110011001101111000010110100101111001110011111001011111010100101110001111011010111000110111001011110011111010101100111110000101101001011110011100111110010111110101001011100011110110101110001101110011001101111000010110100101111001110011111001011111010100101110001111011010111000110111001011110011111010110001001000101 f0b4bce7cbea5c7b5c6e66f0b4bce7cbea5c7b5c6e5e7d59f0b4bce7cbea5c7b5c6e66f0b4bce7cbea5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)