To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???]{\nf???]{\n^}Y???]{\nf???]{\n^}bE 00111111001111110011111101011101011110110101110001101110011001100011111100111111001111110101110101111011010111000110111001011110011111010101100100111111001111110011111101011101011110110101110001101110011001100011111100111111001111110101110101111011010111000110111001011110011111010110001001000101 3f3f3f5d7b5c6e663f3f3f5d7b5c6e5e7d593f3f3f5d7b5c6e663f3f3f5d7b5c6e5e7d6245
SJIS-WIN 踵門槙]{\nf踵門槙]{\n^}Y踵門槙]{\nf踵門槙]{\n^}bE 11100110111110011001011011100101100101101000101001011101011110110101110001101110011001101110011011111001100101101110010110010110100010100101110101111011010111000110111001011110011111010101100111100110111110011001011011100101100101101000101001011101011110110101110001101110011001101110011011111001100101101110010110010110100010100101110101111011010111000110111001011110011111010110001001000101 e6f996e5968a5d7b5c6e66e6f996e5968a5d7b5c6e5e7d59e6f996e5968a5d7b5c6e66e6f996e5968a5d7b5c6e5e7d6245
EUC-JP 踵門槙]{\nf踵門槙]{\n^}Y踵門槙]{\nf踵門槙]{\n^}bE 11101100111110111100110011100111110010111110101001011101011110110101110001101110011001101110110011111011110011001110011111001011111010100101110101111011010111000110111001011110011111010101100111101100111110111100110011100111110010111110101001011101011110110101110001101110011001101110110011111011110011001110011111001011111010100101110101111011010111000110111001011110011111010110001001000101 ecfbcce7cbea5d7b5c6e66ecfbcce7cbea5d7b5c6e5e7d59ecfbcce7cbea5d7b5c6e66ecfbcce7cbea5d7b5c6e5e7d6245
UTF-8 踵門槙]{\nf踵門槙]{\n^}Y踵門槙]{\nf踵門槙]{\n^}bE 11101000101110001011010111101001100101101000000011100110101001111001100101011101011110110101110001101110011001101110100010111000101101011110100110010110100000001110011010100111100110010101110101111011010111000110111001011110011111010101100111101000101110001011010111101001100101101000000011100110101001111001100101011101011110110101110001101110011001101110100010111000101101011110100110010110100000001110011010100111100110010101110101111011010111000110111001011110011111010110001001000101 e8b8b5e99680e6a7995d7b5c6e66e8b8b5e99680e6a7995d7b5c6e5e7d59e8b8b5e99680e6a7995d7b5c6e66e8b8b5e99680e6a7995d7b5c6e5e7d6245
UHC 踵門?]{\nf踵門?]{\n^}Y踵門?]{\nf踵門?]{\n^}bE 111100011010001011011010101001100011111101011101011110110101110001101110011001101111000110100010110110101010011000111111010111010111101101011100011011100101111001111101010110011111000110100010110110101010011000111111010111010111101101011100011011100110011011110001101000101101101010100110001111110101110101111011010111000110111001011110011111010110001001000101 f1a2daa63f5d7b5c6e66f1a2daa63f5d7b5c6e5e7d59f1a2daa63f5d7b5c6e66f1a2daa63f5d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)