To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 踵幎犬M{\nf踵幎犬M{\n^}Y踵幎犬M{\nf踵幎犬M{\n^}bE 11100110111110011001101111101011100011001010001001001101011110110101110001101110011001101110011011111001100110111110101110001100101000100100110101111011010111000110111001011110011111010101100111100110111110011001101111101011100011001010001001001101011110110101110001101110011001101110011011111001100110111110101110001100101000100100110101111011010111000110111001011110011111010110001001000101 e6f99beb8ca24d7b5c6e66e6f99beb8ca24d7b5c6e5e7d59e6f99beb8ca24d7b5c6e66e6f99beb8ca24d7b5c6e5e7d6245
EUC-JP 踵幎犬M{\nf踵幎犬M{\n^}Y踵幎犬M{\nf踵幎犬M{\n^}bE 11101100111110111101011011101101101110001010010001001101011110110101110001101110011001101110110011111011110101101110110110111000101001000100110101111011010111000110111001011110011111010101100111101100111110111101011011101101101110001010010001001101011110110101110001101110011001101110110011111011110101101110110110111000101001000100110101111011010111000110111001011110011111010110001001000101 ecfbd6edb8a44d7b5c6e66ecfbd6edb8a44d7b5c6e5e7d59ecfbd6edb8a44d7b5c6e66ecfbd6edb8a44d7b5c6e5e7d6245
UTF-8 踵幎犬M{\nf踵幎犬M{\n^}Y踵幎犬M{\nf踵幎犬M{\n^}bE 11101000101110001011010111100101101110011000111011100111100010101010110001001101011110110101110001101110011001101110100010111000101101011110010110111001100011101110011110001010101011000100110101111011010111000110111001011110011111010101100111101000101110001011010111100101101110011000111011100111100010101010110001001101011110110101110001101110011001101110100010111000101101011110010110111001100011101110011110001010101011000100110101111011010111000110111001011110011111010110001001000101 e8b8b5e5b98ee78aac4d7b5c6e66e8b8b5e5b98ee78aac4d7b5c6e5e7d59e8b8b5e5b98ee78aac4d7b5c6e66e8b8b5e5b98ee78aac4d7b5c6e5e7d6245
UHC 踵?犬M{\nf踵?犬M{\n^}Y踵?犬M{\nf踵?犬M{\n^}bE 111100011010001000111111110011001011001101001101011110110101110001101110011001101111000110100010001111111100110010110011010011010111101101011100011011100101111001111101010110011111000110100010001111111100110010110011010011010111101101011100011011100110011011110001101000100011111111001100101100110100110101111011010111000110111001011110011111010110001001000101 f1a23fccb34d7b5c6e66f1a23fccb34d7b5c6e5e7d59f1a23fccb34d7b5c6e66f1a23fccb34d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)