To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????]^nf????]^n^}Y????]^nf????]^n^}bE 00111111001111110011111100111111010111010101111001101110011001100011111100111111001111110011111101011101010111100110111001011110011111010101100100111111001111110011111100111111010111010101111001101110011001100011111100111111001111110011111101011101010111100110111001011110011111010110001001000101 3f3f3f3f5d5e6e663f3f3f3f5d5e6e5e7d593f3f3f3f5d5e6e663f3f3f3f5d5e6e5e7d6245
SJIS-WIN 踟碁・肱]^nf踟碁・肱]^n^}Y踟碁・肱]^nf踟碁・肱]^n^}bE 11100110111101111000110011101001101001011000110101101110010111010101111001101110011001101110011011110111100011001110100110100101100011010110111001011101010111100110111001011110011111010101100111100110111101111000110011101001101001011000110101101110010111010101111001101110011001101110011011110111100011001110100110100101100011010110111001011101010111100110111001011110011111010110001001000101 e6f78ce9a58d6e5d5e6e66e6f78ce9a58d6e5d5e6e5e7d59e6f78ce9a58d6e5d5e6e66e6f78ce9a58d6e5d5e6e5e7d6245
EUC-JP 踟碁・肱]^nf踟碁・肱]^n^}Y踟碁・肱]^nf踟碁・肱]^n^}bE 1110110011111001101110001110101110001110101001011011100111001111010111010101111001101110011001101110110011111001101110001110101110001110101001011011100111001111010111010101111001101110010111100111110101011001111011001111100110111000111010111000111010100101101110011100111101011101010111100110111001100110111011001111100110111000111010111000111010100101101110011100111101011101010111100110111001011110011111010110001001000101 ecf9b8eb8ea5b9cf5d5e6e66ecf9b8eb8ea5b9cf5d5e6e5e7d59ecf9b8eb8ea5b9cf5d5e6e66ecf9b8eb8ea5b9cf5d5e6e5e7d6245
UTF-8 踟碁・肱]^nf踟碁・肱]^n^}Y踟碁・肱]^nf踟碁・肱]^n^}bE 111010001011100010011111111001111010001010000001111011111011110110100101111010001000001010110001010111010101111001101110011001101110100010111000100111111110011110100010100000011110111110111101101001011110100010000010101100010101110101011110011011100101111001111101010110011110100010111000100111111110011110100010100000011110111110111101101001011110100010000010101100010101110101011110011011100110011011101000101110001001111111100111101000101000000111101111101111011010010111101000100000101011000101011101010111100110111001011110011111010110001001000101 e8b89fe7a281efbda5e882b15d5e6e66e8b89fe7a281efbda5e882b15d5e6e5e7d59e8b89fe7a281efbda5e882b15d5e6e66e8b89fe7a281efbda5e882b15d5e6e5e7d6245
UHC ?碁?肱]^nf?碁?肱]^n^}Y?碁?肱]^nf?碁?肱]^n^}bE 001111111101000110110011001111111100111011011101010111010101111001101110011001100011111111010001101100110011111111001110110111010101110101011110011011100101111001111101010110010011111111010001101100110011111111001110110111010101110101011110011011100110011000111111110100011011001100111111110011101101110101011101010111100110111001011110011111010110001001000101 3fd1b33fcedd5d5e6e663fd1b33fcedd5d5e6e5e7d593fd1b33fcedd5d5e6e663fd1b33fcedd5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)