To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?R?^{\nf?R?^{\n^}Y?R?^{\nf?R?^{\n^}bE 00111111010100100011111101011110011110110101110001101110011001100011111101010010001111110101111001111011010111000110111001011110011111010101100100111111010100100011111101011110011110110101110001101110011001100011111101010010001111110101111001111011010111000110111001011110011111010110001001000101 3f523f5e7b5c6e663f523f5e7b5c6e5e7d593f523f5e7b5c6e663f523f5e7b5c6e5e7d6245
SJIS-WIN 踝R踝^{\nf踝R踝^{\n^}Y踝R踝^{\nf踝R踝^{\n^}bE 111001101111010001010010111001101111010001011110011110110101110001101110011001101110011011110100010100101110011011110100010111100111101101011100011011100101111001111101010110011110011011110100010100101110011011110100010111100111101101011100011011100110011011100110111101000101001011100110111101000101111001111011010111000110111001011110011111010110001001000101 e6f452e6f45e7b5c6e66e6f452e6f45e7b5c6e5e7d59e6f452e6f45e7b5c6e66e6f452e6f45e7b5c6e5e7d6245
EUC-JP 踝R踝^{\nf踝R踝^{\n^}Y踝R踝^{\nf踝R踝^{\n^}bE 111011001111011001010010111011001111011001011110011110110101110001101110011001101110110011110110010100101110110011110110010111100111101101011100011011100101111001111101010110011110110011110110010100101110110011110110010111100111101101011100011011100110011011101100111101100101001011101100111101100101111001111011010111000110111001011110011111010110001001000101 ecf652ecf65e7b5c6e66ecf652ecf65e7b5c6e5e7d59ecf652ecf65e7b5c6e66ecf652ecf65e7b5c6e5e7d6245
UTF-8 踝R踝^{\nf踝R踝^{\n^}Y踝R踝^{\nf踝R踝^{\n^}bE 1110100010111000100111010101001011101000101110001001110101011110011110110101110001101110011001101110100010111000100111010101001011101000101110001001110101011110011110110101110001101110010111100111110101011001111010001011100010011101010100101110100010111000100111010101111001111011010111000110111001100110111010001011100010011101010100101110100010111000100111010101111001111011010111000110111001011110011111010110001001000101 e8b89d52e8b89d5e7b5c6e66e8b89d52e8b89d5e7b5c6e5e7d59e8b89d52e8b89d5e7b5c6e66e8b89d52e8b89d5e7b5c6e5e7d6245
UHC ?R?^{\nf?R?^{\n^}Y?R?^{\nf?R?^{\n^}bE 00111111010100100011111101011110011110110101110001101110011001100011111101010010001111110101111001111011010111000110111001011110011111010101100100111111010100100011111101011110011110110101110001101110011001100011111101010010001111110101111001111011010111000110111001011110011111010110001001000101 3f523f5e7b5c6e663f523f5e7b5c6e5e7d593f523f5e7b5c6e663f523f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)