To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??????nf??????n^}Y??????nf??????n^}bE 00111111001111110011111100111111001111110011111101101110011001100011111100111111001111110011111100111111001111110110111001011110011111010101100100111111001111110011111100111111001111110011111101101110011001100011111100111111001111110011111100111111001111110110111001011110011111010110001001000101 3f3f3f3f3f3f6e663f3f3f3f3f3f6e5e7d593f3f3f3f3f3f6e663f3f3f3f3f3f6e5e7d6245
SJIS-WIN 踝・蟶キ魘ェnf踝・蟶キ魘ェn^}Y踝・蟶キ魘ェnf踝・蟶キ魘ェn^}bE 11100110111101001010010111100101101110001011011111101001101101001010101001101110011001101110011011110100101001011110010110111000101101111110100110110100101010100110111001011110011111010101100111100110111101001010010111100101101110001011011111101001101101001010101001101110011001101110011011110100101001011110010110111000101101111110100110110100101010100110111001011110011111010110001001000101 e6f4a5e5b8b7e9b4aa6e66e6f4a5e5b8b7e9b4aa6e5e7d59e6f4a5e5b8b7e9b4aa6e66e6f4a5e5b8b7e9b4aa6e5e7d6245
EUC-JP 踝・蟶キ魘ェnf踝・蟶キ魘ェn^}Y踝・蟶キ魘ェnf踝・蟶キ魘ェn^}bE 11101100111101101000111010100101111010101011101010001110101101111111001010110110100011101010101001101110011001101110110011110110100011101010010111101010101110101000111010110111111100101011011010001110101010100110111001011110011111010101100111101100111101101000111010100101111010101011101010001110101101111111001010110110100011101010101001101110011001101110110011110110100011101010010111101010101110101000111010110111111100101011011010001110101010100110111001011110011111010110001001000101 ecf68ea5eaba8eb7f2b68eaa6e66ecf68ea5eaba8eb7f2b68eaa6e5e7d59ecf68ea5eaba8eb7f2b68eaa6e66ecf68ea5eaba8eb7f2b68eaa6e5e7d6245
UTF-8 踝・蟶キ魘ェnf踝・蟶キ魘ェn^}Y踝・蟶キ魘ェnf踝・蟶キ魘ェn^}bE 11101000101110001001110111101111101111011010010111101000100111111011011011101111101111011011011111101001101011011001100011101111101111011010101001101110011001101110100010111000100111011110111110111101101001011110100010011111101101101110111110111101101101111110100110101101100110001110111110111101101010100110111001011110011111010101100111101000101110001001110111101111101111011010010111101000100111111011011011101111101111011011011111101001101011011001100011101111101111011010101001101110011001101110100010111000100111011110111110111101101001011110100010011111101101101110111110111101101101111110100110101101100110001110111110111101101010100110111001011110011111010110001001000101 e8b89defbda5e89fb6efbdb7e9ad98efbdaa6e66e8b89defbda5e89fb6efbdb7e9ad98efbdaa6e5e7d59e8b89defbda5e89fb6efbdb7e9ad98efbdaa6e66e8b89defbda5e89fb6efbdb7e9ad98efbdaa6e5e7d6245
UHC ??????nf??????n^}Y??????nf??????n^}bE 00111111001111110011111100111111001111110011111101101110011001100011111100111111001111110011111100111111001111110110111001011110011111010101100100111111001111110011111100111111001111110011111101101110011001100011111100111111001111110011111100111111001111110110111001011110011111010110001001000101 3f3f3f3f3f3f6e663f3f3f3f3f3f6e5e7d593f3f3f3f3f3f6e663f3f3f3f3f3f6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)