To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245
SJIS-WIN 踝」迯賛{\nf踝」迯賛{\n^}Y踝」迯賛{\nf踝」迯賛{\n^}bE 11100110111101001010001111100111100011011000111001011110011110110101110001101110011001101110011011110100101000111110011110001101100011100101111001111011010111000110111001011110011111010101100111100110111101001010001111100111100011011000111001011110011110110101110001101110011001101110011011110100101000111110011110001101100011100101111001111011010111000110111001011110011111010110001001000101 e6f4a3e78d8e5e7b5c6e66e6f4a3e78d8e5e7b5c6e5e7d59e6f4a3e78d8e5e7b5c6e66e6f4a3e78d8e5e7b5c6e5e7d6245
EUC-JP 踝」迯賛{\nf踝」迯賛{\n^}Y踝」迯賛{\nf踝」迯賛{\n^}bE 1110110011110110100011101010001111101101111011011011101110111111011110110101110001101110011001101110110011110110100011101010001111101101111011011011101110111111011110110101110001101110010111100111110101011001111011001111011010001110101000111110110111101101101110111011111101111011010111000110111001100110111011001111011010001110101000111110110111101101101110111011111101111011010111000110111001011110011111010110001001000101 ecf68ea3ededbbbf7b5c6e66ecf68ea3ededbbbf7b5c6e5e7d59ecf68ea3ededbbbf7b5c6e66ecf68ea3ededbbbf7b5c6e5e7d6245
UTF-8 踝」迯賛{\nf踝」迯賛{\n^}Y踝」迯賛{\nf踝」迯賛{\n^}bE 111010001011100010011101111011111011110110100011111010001011111110101111111010001011001110011011011110110101110001101110011001101110100010111000100111011110111110111101101000111110100010111111101011111110100010110011100110110111101101011100011011100101111001111101010110011110100010111000100111011110111110111101101000111110100010111111101011111110100010110011100110110111101101011100011011100110011011101000101110001001110111101111101111011010001111101000101111111010111111101000101100111001101101111011010111000110111001011110011111010110001001000101 e8b89defbda3e8bfafe8b39b7b5c6e66e8b89defbda3e8bfafe8b39b7b5c6e5e7d59e8b89defbda3e8bfafe8b39b7b5c6e66e8b89defbda3e8bfafe8b39b7b5c6e5e7d6245
UHC ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)