To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???n^\nf???n^\n^}Y???n^\nf???n^\n^}bE 00111111001111110011111101101110010111100101110001101110011001100011111100111111001111110110111001011110010111000110111001011110011111010101100100111111001111110011111101101110010111100101110001101110011001100011111100111111001111110110111001011110010111000110111001011110011111010110001001000101 3f3f3f6e5e5c6e663f3f3f6e5e5c6e5e7d593f3f3f6e5e5c6e663f3f3f6e5e5c6e5e7d6245
SJIS-WIN 踝血┤n^\nf踝血┤n^\n^}Y踝血┤n^\nf踝血┤n^\n^}bE 11100110111101001000110010001100100001001010011101101110010111100101110001101110011001101110011011110100100011001000110010000100101001110110111001011110010111000110111001011110011111010101100111100110111101001000110010001100100001001010011101101110010111100101110001101110011001101110011011110100100011001000110010000100101001110110111001011110010111000110111001011110011111010110001001000101 e6f48c8c84a76e5e5c6e66e6f48c8c84a76e5e5c6e5e7d59e6f48c8c84a76e5e5c6e66e6f48c8c84a76e5e5c6e5e7d6245
EUC-JP 踝血┤n^\nf踝血┤n^\n^}Y踝血┤n^\nf踝血┤n^\n^}bE 11101100111101101011011111101100101010001010100101101110010111100101110001101110011001101110110011110110101101111110110010101000101010010110111001011110010111000110111001011110011111010101100111101100111101101011011111101100101010001010100101101110010111100101110001101110011001101110110011110110101101111110110010101000101010010110111001011110010111000110111001011110011111010110001001000101 ecf6b7eca8a96e5e5c6e66ecf6b7eca8a96e5e5c6e5e7d59ecf6b7eca8a96e5e5c6e66ecf6b7eca8a96e5e5c6e5e7d6245
UTF-8 踝血┤n^\nf踝血┤n^\n^}Y踝血┤n^\nf踝血┤n^\n^}bE 11101000101110001001110111101000101000011000000011100010100101001010010001101110010111100101110001101110011001101110100010111000100111011110100010100001100000001110001010010100101001000110111001011110010111000110111001011110011111010101100111101000101110001001110111101000101000011000000011100010100101001010010001101110010111100101110001101110011001101110100010111000100111011110100010100001100000001110001010010100101001000110111001011110010111000110111001011110011111010110001001000101 e8b89de8a180e294a46e5e5c6e66e8b89de8a180e294a46e5e5c6e5e7d59e8b89de8a180e294a46e5e5c6e66e8b89de8a180e294a46e5e5c6e5e7d6245
UHC ?血┤n^\nf?血┤n^\n^}Y?血┤n^\nf?血┤n^\n^}bE 001111111111101011101100101001101010100101101110010111100101110001101110011001100011111111111010111011001010011010101001011011100101111001011100011011100101111001111101010110010011111111111010111011001010011010101001011011100101111001011100011011100110011000111111111110101110110010100110101010010110111001011110010111000110111001011110011111010110001001000101 3ffaeca6a96e5e5c6e663ffaeca6a96e5e5c6e5e7d593ffaeca6a96e5e5c6e663ffaeca6a96e5e5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)