To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???n]^nf???n]^n^}Y???n]^nf???n]^n^}bE 00111111001111110011111101101110010111010101111001101110011001100011111100111111001111110110111001011101010111100110111001011110011111010101100100111111001111110011111101101110010111010101111001101110011001100011111100111111001111110110111001011101010111100110111001011110011111010110001001000101 3f3f3f6e5d5e6e663f3f3f6e5d5e6e5e7d593f3f3f6e5d5e6e663f3f3f6e5d5e6e5e7d6245
SJIS-WIN 踝旧黄n]^nf踝旧黄n]^n^}Y踝旧黄n]^nf踝旧黄n]^n^}bE 11100110111101001000101110001100100010011010100101101110010111010101111001101110011001101110011011110100100010111000110010001001101010010110111001011101010111100110111001011110011111010101100111100110111101001000101110001100100010011010100101101110010111010101111001101110011001101110011011110100100010111000110010001001101010010110111001011101010111100110111001011110011111010110001001000101 e6f48b8c89a96e5d5e6e66e6f48b8c89a96e5d5e6e5e7d59e6f48b8c89a96e5d5e6e66e6f48b8c89a96e5d5e6e5e7d6245
EUC-JP 踝旧黄n]^nf踝旧黄n]^n^}Y踝旧黄n]^nf踝旧黄n]^n^}bE 11101100111101101011010111101100101100101010101101101110010111010101111001101110011001101110110011110110101101011110110010110010101010110110111001011101010111100110111001011110011111010101100111101100111101101011010111101100101100101010101101101110010111010101111001101110011001101110110011110110101101011110110010110010101010110110111001011101010111100110111001011110011111010110001001000101 ecf6b5ecb2ab6e5d5e6e66ecf6b5ecb2ab6e5d5e6e5e7d59ecf6b5ecb2ab6e5d5e6e66ecf6b5ecb2ab6e5d5e6e5e7d6245
UTF-8 踝旧黄n]^nf踝旧黄n]^n^}Y踝旧黄n]^nf踝旧黄n]^n^}bE 11101000101110001001110111100110100101111010011111101001101110111000010001101110010111010101111001101110011001101110100010111000100111011110011010010111101001111110100110111011100001000110111001011101010111100110111001011110011111010101100111101000101110001001110111100110100101111010011111101001101110111000010001101110010111010101111001101110011001101110100010111000100111011110011010010111101001111110100110111011100001000110111001011101010111100110111001011110011111010110001001000101 e8b89de697a7e9bb846e5d5e6e66e8b89de697a7e9bb846e5d5e6e5e7d59e8b89de697a7e9bb846e5d5e6e66e8b89de697a7e9bb846e5d5e6e5e7d6245
UHC ???n]^nf???n]^n^}Y???n]^nf???n]^n^}bE 00111111001111110011111101101110010111010101111001101110011001100011111100111111001111110110111001011101010111100110111001011110011111010101100100111111001111110011111101101110010111010101111001101110011001100011111100111111001111110110111001011101010111100110111001011110011111010110001001000101 3f3f3f6e5d5e6e663f3f3f6e5d5e6e5e7d593f3f3f6e5d5e6e663f3f3f6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)