To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???n^\nf???n^\n^}Y???n^\nf???n^\n^}bE 00111111001111110011111101101110010111100101110001101110011001100011111100111111001111110110111001011110010111000110111001011110011111010101100100111111001111110011111101101110010111100101110001101110011001100011111100111111001111110110111001011110010111000110111001011110011111010110001001000101 3f3f3f6e5e5c6e663f3f3f6e5e5c6e5e7d593f3f3f6e5e5c6e663f3f3f6e5e5c6e5e7d6245
SJIS-WIN 踝旧Чn^\nf踝旧Чn^\n^}Y踝旧Чn^\nf踝旧Чn^\n^}bE 11100110111101001000101110001100100001000101100001101110010111100101110001101110011001101110011011110100100010111000110010000100010110000110111001011110010111000110111001011110011111010101100111100110111101001000101110001100100001000101100001101110010111100101110001101110011001101110011011110100100010111000110010000100010110000110111001011110010111000110111001011110011111010110001001000101 e6f48b8c84586e5e5c6e66e6f48b8c84586e5e5c6e5e7d59e6f48b8c84586e5e5c6e66e6f48b8c84586e5e5c6e5e7d6245
EUC-JP 踝旧Чn^\nf踝旧Чn^\n^}Y踝旧Чn^\nf踝旧Чn^\n^}bE 11101100111101101011010111101100101001111011100101101110010111100101110001101110011001101110110011110110101101011110110010100111101110010110111001011110010111000110111001011110011111010101100111101100111101101011010111101100101001111011100101101110010111100101110001101110011001101110110011110110101101011110110010100111101110010110111001011110010111000110111001011110011111010110001001000101 ecf6b5eca7b96e5e5c6e66ecf6b5eca7b96e5e5c6e5e7d59ecf6b5eca7b96e5e5c6e66ecf6b5eca7b96e5e5c6e5e7d6245
UTF-8 踝旧Чn^\nf踝旧Чn^\n^}Y踝旧Чn^\nf踝旧Чn^\n^}bE 111010001011100010011101111001101001011110100111110100001010011101101110010111100101110001101110011001101110100010111000100111011110011010010111101001111101000010100111011011100101111001011100011011100101111001111101010110011110100010111000100111011110011010010111101001111101000010100111011011100101111001011100011011100110011011101000101110001001110111100110100101111010011111010000101001110110111001011110010111000110111001011110011111010110001001000101 e8b89de697a7d0a76e5e5c6e66e8b89de697a7d0a76e5e5c6e5e7d59e8b89de697a7d0a76e5e5c6e66e8b89de697a7d0a76e5e5c6e5e7d6245
UHC ??Чn^\nf??Чn^\n^}Y??Чn^\nf??Чn^\n^}bE 0011111100111111101011001011100101101110010111100101110001101110011001100011111100111111101011001011100101101110010111100101110001101110010111100111110101011001001111110011111110101100101110010110111001011110010111000110111001100110001111110011111110101100101110010110111001011110010111000110111001011110011111010110001001000101 3f3facb96e5e5c6e663f3facb96e5e5c6e5e7d593f3facb96e5e5c6e663f3facb96e5e5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)