To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245
SJIS-WIN 踉瀧。擔{\nf踉瀧。擔{\n^}Y踉瀧。擔{\nf踉瀧。擔{\n^}bE 11100110111100101001000111101011101000011001110101011110011110110101110001101110011001101110011011110010100100011110101110100001100111010101111001111011010111000110111001011110011111010101100111100110111100101001000111101011101000011001110101011110011110110101110001101110011001101110011011110010100100011110101110100001100111010101111001111011010111000110111001011110011111010110001001000101 e6f291eba19d5e7b5c6e66e6f291eba19d5e7b5c6e5e7d59e6f291eba19d5e7b5c6e66e6f291eba19d5e7b5c6e5e7d6245
EUC-JP 踉瀧。擔{\nf踉瀧。擔{\n^}Y踉瀧。擔{\nf踉瀧。擔{\n^}bE 1110110011110100110000101110110110001110101000011101100110111111011110110101110001101110011001101110110011110100110000101110110110001110101000011101100110111111011110110101110001101110010111100111110101011001111011001111010011000010111011011000111010100001110110011011111101111011010111000110111001100110111011001111010011000010111011011000111010100001110110011011111101111011010111000110111001011110011111010110001001000101 ecf4c2ed8ea1d9bf7b5c6e66ecf4c2ed8ea1d9bf7b5c6e5e7d59ecf4c2ed8ea1d9bf7b5c6e66ecf4c2ed8ea1d9bf7b5c6e5e7d6245
UTF-8 踉瀧。擔{\nf踉瀧。擔{\n^}Y踉瀧。擔{\nf踉瀧。擔{\n^}bE 111010001011100010001001111001111000000010100111111011111011110110100001111001101001001110010100011110110101110001101110011001101110100010111000100010011110011110000000101001111110111110111101101000011110011010010011100101000111101101011100011011100101111001111101010110011110100010111000100010011110011110000000101001111110111110111101101000011110011010010011100101000111101101011100011011100110011011101000101110001000100111100111100000001010011111101111101111011010000111100110100100111001010001111011010111000110111001011110011111010110001001000101 e8b889e780a7efbda1e693947b5c6e66e8b889e780a7efbda1e693947b5c6e5e7d59e8b889e780a7efbda1e693947b5c6e66e8b889e780a7efbda1e693947b5c6e5e7d6245
UHC ?瀧?擔{\nf?瀧?擔{\n^}Y?瀧?擔{\nf?瀧?擔{\n^}bE 001111111101011011101001001111111101001110111101011110110101110001101110011001100011111111010110111010010011111111010011101111010111101101011100011011100101111001111101010110010011111111010110111010010011111111010011101111010111101101011100011011100110011000111111110101101110100100111111110100111011110101111011010111000110111001011110011111010110001001000101 3fd6e93fd3bd7b5c6e663fd6e93fd3bd7b5c6e5e7d593fd6e93fd3bd7b5c6e663fd6e93fd3bd7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)