To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 跛^跛]{\nf跛^跛]{\n^}Y跛^跛]{\nf跛^跛]{\n^}bE 111001101110101001011110111001101110101001011101011110110101110001101110011001101110011011101010010111101110011011101010010111010111101101011100011011100101111001111101010110011110011011101010010111101110011011101010010111010111101101011100011011100110011011100110111010100101111011100110111010100101110101111011010111000110111001011110011111010110001001000101 e6ea5ee6ea5d7b5c6e66e6ea5ee6ea5d7b5c6e5e7d59e6ea5ee6ea5d7b5c6e66e6ea5ee6ea5d7b5c6e5e7d6245
EUC-JP 跛^跛]{\nf跛^跛]{\n^}Y跛^跛]{\nf跛^跛]{\n^}bE 111011001110110001011110111011001110110001011101011110110101110001101110011001101110110011101100010111101110110011101100010111010111101101011100011011100101111001111101010110011110110011101100010111101110110011101100010111010111101101011100011011100110011011101100111011000101111011101100111011000101110101111011010111000110111001011110011111010110001001000101 ecec5eecec5d7b5c6e66ecec5eecec5d7b5c6e5e7d59ecec5eecec5d7b5c6e66ecec5eecec5d7b5c6e5e7d6245
UTF-8 跛^跛]{\nf跛^跛]{\n^}Y跛^跛]{\nf跛^跛]{\n^}bE 1110100010110111100110110101111011101000101101111001101101011101011110110101110001101110011001101110100010110111100110110101111011101000101101111001101101011101011110110101110001101110010111100111110101011001111010001011011110011011010111101110100010110111100110110101110101111011010111000110111001100110111010001011011110011011010111101110100010110111100110110101110101111011010111000110111001011110011111010110001001000101 e8b79b5ee8b79b5d7b5c6e66e8b79b5ee8b79b5d7b5c6e5e7d59e8b79b5ee8b79b5d7b5c6e66e8b79b5ee8b79b5d7b5c6e5e7d6245
UHC 跛^跛]{\nf跛^跛]{\n^}Y跛^跛]{\nf跛^跛]{\n^}bE 111101111111010101011110111101111111010101011101011110110101110001101110011001101111011111110101010111101111011111110101010111010111101101011100011011100101111001111101010110011111011111110101010111101111011111110101010111010111101101011100011011100110011011110111111101010101111011110111111101010101110101111011010111000110111001011110011111010110001001000101 f7f55ef7f55d7b5c6e66f7f55ef7f55d7b5c6e5e7d59f7f55ef7f55d7b5c6e66f7f55ef7f55d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)