To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 跚狗焔M{\nf跚狗焔M{\n^}Y跚狗焔M{\nf跚狗焔M{\n^}bE 11100110111001111000101111100111100010011000101101001101011110110101110001101110011001101110011011100111100010111110011110001001100010110100110101111011010111000110111001011110011111010101100111100110111001111000101111100111100010011000101101001101011110110101110001101110011001101110011011100111100010111110011110001001100010110100110101111011010111000110111001011110011111010110001001000101 e6e78be7898b4d7b5c6e66e6e78be7898b4d7b5c6e5e7d59e6e78be7898b4d7b5c6e66e6e78be7898b4d7b5c6e5e7d6245
EUC-JP 跚狗焔M{\nf跚狗焔M{\n^}Y跚狗焔M{\nf跚狗焔M{\n^}bE 11101100111010011011011011101001101100011110101101001101011110110101110001101110011001101110110011101001101101101110100110110001111010110100110101111011010111000110111001011110011111010101100111101100111010011011011011101001101100011110101101001101011110110101110001101110011001101110110011101001101101101110100110110001111010110100110101111011010111000110111001011110011111010110001001000101 ece9b6e9b1eb4d7b5c6e66ece9b6e9b1eb4d7b5c6e5e7d59ece9b6e9b1eb4d7b5c6e66ece9b6e9b1eb4d7b5c6e5e7d6245
UTF-8 跚狗焔M{\nf跚狗焔M{\n^}Y跚狗焔M{\nf跚狗焔M{\n^}bE 11101000101101111001101011100111100010111001011111100111100001001001010001001101011110110101110001101110011001101110100010110111100110101110011110001011100101111110011110000100100101000100110101111011010111000110111001011110011111010101100111101000101101111001101011100111100010111001011111100111100001001001010001001101011110110101110001101110011001101110100010110111100110101110011110001011100101111110011110000100100101000100110101111011010111000110111001011110011111010110001001000101 e8b79ae78b97e784944d7b5c6e66e8b79ae78b97e784944d7b5c6e5e7d59e8b79ae78b97e784944d7b5c6e66e8b79ae78b97e784944d7b5c6e5e7d6245
UHC ?狗?M{\nf?狗?M{\n^}Y?狗?M{\nf?狗?M{\n^}bE 0011111111001111101101110011111101001101011110110101110001101110011001100011111111001111101101110011111101001101011110110101110001101110010111100111110101011001001111111100111110110111001111110100110101111011010111000110111001100110001111111100111110110111001111110100110101111011010111000110111001011110011111010110001001000101 3fcfb73f4d7b5c6e663fcfb73f4d7b5c6e5e7d593fcfb73f4d7b5c6e663fcfb73f4d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)