To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???k{\nf???k{\n^}Y???k{\nf???k{\n^}bE 00111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010101100100111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010110001001000101 3f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d593f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d6245
SJIS-WIN 跖る浚k{\nf跖る浚k{\n^}Y跖る浚k{\nf跖る浚k{\n^}bE 11100110111010001000001011101001100111111011001001101011011110110101110001101110011001101110011011101000100000101110100110011111101100100110101101111011010111000110111001011110011111010101100111100110111010001000001011101001100111111011001001101011011110110101110001101110011001101110011011101000100000101110100110011111101100100110101101111011010111000110111001011110011111010110001001000101 e6e882e99fb26b7b5c6e66e6e882e99fb26b7b5c6e5e7d59e6e882e99fb26b7b5c6e66e6e882e99fb26b7b5c6e5e7d6245
EUC-JP 跖る浚k{\nf跖る浚k{\n^}Y跖る浚k{\nf跖る浚k{\n^}bE 11101100111010101010010011101011110111101011010001101011011110110101110001101110011001101110110011101010101001001110101111011110101101000110101101111011010111000110111001011110011111010101100111101100111010101010010011101011110111101011010001101011011110110101110001101110011001101110110011101010101001001110101111011110101101000110101101111011010111000110111001011110011111010110001001000101 eceaa4ebdeb46b7b5c6e66eceaa4ebdeb46b7b5c6e5e7d59eceaa4ebdeb46b7b5c6e66eceaa4ebdeb46b7b5c6e5e7d6245
UTF-8 跖る浚k{\nf跖る浚k{\n^}Y跖る浚k{\nf跖る浚k{\n^}bE 11101000101101111001011011100011100000101000101111100110101101011001101001101011011110110101110001101110011001101110100010110111100101101110001110000010100010111110011010110101100110100110101101111011010111000110111001011110011111010101100111101000101101111001011011100011100000101000101111100110101101011001101001101011011110110101110001101110011001101110100010110111100101101110001110000010100010111110011010110101100110100110101101111011010111000110111001011110011111010110001001000101 e8b796e3828be6b59a6b7b5c6e66e8b796e3828be6b59a6b7b5c6e5e7d59e8b796e3828be6b59a6b7b5c6e66e8b796e3828be6b59a6b7b5c6e5e7d6245
UHC ?る浚k{\nf?る浚k{\n^}Y?る浚k{\nf?る浚k{\n^}bE 001111111010101011101011111100011101110101101011011110110101110001101110011001100011111110101010111010111111000111011101011010110111101101011100011011100101111001111101010110010011111110101010111010111111000111011101011010110111101101011100011011100110011000111111101010101110101111110001110111010110101101111011010111000110111001011110011111010110001001000101 3faaebf1dd6b7b5c6e663faaebf1dd6b7b5c6e5e7d593faaebf1dd6b7b5c6e663faaebf1dd6b7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)