To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???}{\nf???}{\n^}Y???}{\nf???}{\n^}bE 00111111001111110011111101111101011110110101110001101110011001100011111100111111001111110111110101111011010111000110111001011110011111010101100100111111001111110011111101111101011110110101110001101110011001100011111100111111001111110111110101111011010111000110111001011110011111010110001001000101 3f3f3f7d7b5c6e663f3f3f7d7b5c6e5e7d593f3f3f7d7b5c6e663f3f3f7d7b5c6e5e7d6245
SJIS-WIN 赶基匍}{\nf赶基匍}{\n^}Y赶基匍}{\nf赶基匍}{\n^}bE 11111011101100001000101011101110100110011011001101111101011110110101110001101110011001101111101110110000100010101110111010011001101100110111110101111011010111000110111001011110011111010101100111111011101100001000101011101110100110011011001101111101011110110101110001101110011001101111101110110000100010101110111010011001101100110111110101111011010111000110111001011110011111010110001001000101 fbb08aee99b37d7b5c6e66fbb08aee99b37d7b5c6e5e7d59fbb08aee99b37d7b5c6e66fbb08aee99b37d7b5c6e5e7d6245
EUC-JP ?基匍}{\nf?基匍}{\n^}Y?基匍}{\nf?基匍}{\n^}bE 001111111011010011110000110100101011010101111101011110110101110001101110011001100011111110110100111100001101001010110101011111010111101101011100011011100101111001111101010110010011111110110100111100001101001010110101011111010111101101011100011011100110011000111111101101001111000011010010101101010111110101111011010111000110111001011110011111010110001001000101 3fb4f0d2b57d7b5c6e663fb4f0d2b57d7b5c6e5e7d593fb4f0d2b57d7b5c6e663fb4f0d2b57d7b5c6e5e7d6245
UTF-8 赶基匍}{\nf赶基匍}{\n^}Y赶基匍}{\nf赶基匍}{\n^}bE 11101000101101011011011011100101100111111011101011100101100011001000110101111101011110110101110001101110011001101110100010110101101101101110010110011111101110101110010110001100100011010111110101111011010111000110111001011110011111010101100111101000101101011011011011100101100111111011101011100101100011001000110101111101011110110101110001101110011001101110100010110101101101101110010110011111101110101110010110001100100011010111110101111011010111000110111001011110011111010110001001000101 e8b5b6e59fbae58c8d7d7b5c6e66e8b5b6e59fbae58c8d7d7b5c6e5e7d59e8b5b6e59fbae58c8d7d7b5c6e66e8b5b6e59fbae58c8d7d7b5c6e5e7d6245
UHC ?基匍}{\nf?基匍}{\n^}Y?基匍}{\nf?基匍}{\n^}bE 001111111101000011110001111110001101000101111101011110110101110001101110011001100011111111010000111100011111100011010001011111010111101101011100011011100101111001111101010110010011111111010000111100011111100011010001011111010111101101011100011011100110011000111111110100001111000111111000110100010111110101111011010111000110111001011110011111010110001001000101 3fd0f1f8d17d7b5c6e663fd0f1f8d17d7b5c6e5e7d593fd0f1f8d17d7b5c6e663fd0f1f8d17d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)