To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 賊^賊]{\nf賊^賊]{\n^}Y賊^賊]{\nf賊^賊]{\n^}bE 100100011010111101011110100100011010111101011101011110110101110001101110011001101001000110101111010111101001000110101111010111010111101101011100011011100101111001111101010110011001000110101111010111101001000110101111010111010111101101011100011011100110011010010001101011110101111010010001101011110101110101111011010111000110111001011110011111010110001001000101 91af5e91af5d7b5c6e6691af5e91af5d7b5c6e5e7d5991af5e91af5d7b5c6e6691af5e91af5d7b5c6e5e7d6245
EUC-JP 賊^賊]{\nf賊^賊]{\n^}Y賊^賊]{\nf賊^賊]{\n^}bE 110000101011000101011110110000101011000101011101011110110101110001101110011001101100001010110001010111101100001010110001010111010111101101011100011011100101111001111101010110011100001010110001010111101100001010110001010111010111101101011100011011100110011011000010101100010101111011000010101100010101110101111011010111000110111001011110011111010110001001000101 c2b15ec2b15d7b5c6e66c2b15ec2b15d7b5c6e5e7d59c2b15ec2b15d7b5c6e66c2b15ec2b15d7b5c6e5e7d6245
UTF-8 賊^賊]{\nf賊^賊]{\n^}Y賊^賊]{\nf賊^賊]{\n^}bE 1110100010110011100010100101111011101000101100111000101001011101011110110101110001101110011001101110100010110011100010100101111011101000101100111000101001011101011110110101110001101110010111100111110101011001111010001011001110001010010111101110100010110011100010100101110101111011010111000110111001100110111010001011001110001010010111101110100010110011100010100101110101111011010111000110111001011110011111010110001001000101 e8b38a5ee8b38a5d7b5c6e66e8b38a5ee8b38a5d7b5c6e5e7d59e8b38a5ee8b38a5d7b5c6e66e8b38a5ee8b38a5d7b5c6e5e7d6245
UHC 賊^賊]{\nf賊^賊]{\n^}Y賊^賊]{\nf賊^賊]{\n^}bE 111011101110010001011110111011101110010001011101011110110101110001101110011001101110111011100100010111101110111011100100010111010111101101011100011011100101111001111101010110011110111011100100010111101110111011100100010111010111101101011100011011100110011011101110111001000101111011101110111001000101110101111011010111000110111001011110011111010110001001000101 eee45eeee45d7b5c6e66eee45eeee45d7b5c6e5e7d59eee45eeee45d7b5c6e66eee45eeee45d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)