To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245
SJIS-WIN 豺イ豎触{\nf豺イ豎触{\n^}Y豺イ豎触{\nf豺イ豎触{\n^}bE 11100110101101111011001011100110101100011001000001000111011110110101110001101110011001101110011010110111101100101110011010110001100100000100011101111011010111000110111001011110011111010101100111100110101101111011001011100110101100011001000001000111011110110101110001101110011001101110011010110111101100101110011010110001100100000100011101111011010111000110111001011110011111010110001001000101 e6b7b2e6b190477b5c6e66e6b7b2e6b190477b5c6e5e7d59e6b7b2e6b190477b5c6e66e6b7b2e6b190477b5c6e5e7d6245
EUC-JP 豺イ豎触{\nf豺イ豎触{\n^}Y豺イ豎触{\nf豺イ豎触{\n^}bE 1110110010111001100011101011001011101100101100111011111110101000011110110101110001101110011001101110110010111001100011101011001011101100101100111011111110101000011110110101110001101110010111100111110101011001111011001011100110001110101100101110110010110011101111111010100001111011010111000110111001100110111011001011100110001110101100101110110010110011101111111010100001111011010111000110111001011110011111010110001001000101 ecb98eb2ecb3bfa87b5c6e66ecb98eb2ecb3bfa87b5c6e5e7d59ecb98eb2ecb3bfa87b5c6e66ecb98eb2ecb3bfa87b5c6e5e7d6245
UTF-8 豺イ豎触{\nf豺イ豎触{\n^}Y豺イ豎触{\nf豺イ豎触{\n^}bE 111010001011000110111010111011111011110110110010111010001011000110001110111010001010011110100110011110110101110001101110011001101110100010110001101110101110111110111101101100101110100010110001100011101110100010100111101001100111101101011100011011100101111001111101010110011110100010110001101110101110111110111101101100101110100010110001100011101110100010100111101001100111101101011100011011100110011011101000101100011011101011101111101111011011001011101000101100011000111011101000101001111010011001111011010111000110111001011110011111010110001001000101 e8b1baefbdb2e8b18ee8a7a67b5c6e66e8b1baefbdb2e8b18ee8a7a67b5c6e5e7d59e8b1baefbdb2e8b18ee8a7a67b5c6e66e8b1baefbdb2e8b18ee8a7a67b5c6e5e7d6245
UHC 豺???{\nf豺???{\n^}Y豺???{\nf豺???{\n^}bE 1110001111001111001111110011111100111111011110110101110001101110011001101110001111001111001111110011111100111111011110110101110001101110010111100111110101011001111000111100111100111111001111110011111101111011010111000110111001100110111000111100111100111111001111110011111101111011010111000110111001011110011111010110001001000101 e3cf3f3f3f7b5c6e66e3cf3f3f3f7b5c6e5e7d59e3cf3f3f3f7b5c6e66e3cf3f3f3f7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)