To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 豺^豺]{\nf豺^豺]{\n^}Y豺^豺]{\nf豺^豺]{\n^}bE 111001101011011101011110111001101011011101011101011110110101110001101110011001101110011010110111010111101110011010110111010111010111101101011100011011100101111001111101010110011110011010110111010111101110011010110111010111010111101101011100011011100110011011100110101101110101111011100110101101110101110101111011010111000110111001011110011111010110001001000101 e6b75ee6b75d7b5c6e66e6b75ee6b75d7b5c6e5e7d59e6b75ee6b75d7b5c6e66e6b75ee6b75d7b5c6e5e7d6245
EUC-JP 豺^豺]{\nf豺^豺]{\n^}Y豺^豺]{\nf豺^豺]{\n^}bE 111011001011100101011110111011001011100101011101011110110101110001101110011001101110110010111001010111101110110010111001010111010111101101011100011011100101111001111101010110011110110010111001010111101110110010111001010111010111101101011100011011100110011011101100101110010101111011101100101110010101110101111011010111000110111001011110011111010110001001000101 ecb95eecb95d7b5c6e66ecb95eecb95d7b5c6e5e7d59ecb95eecb95d7b5c6e66ecb95eecb95d7b5c6e5e7d6245
UTF-8 豺^豺]{\nf豺^豺]{\n^}Y豺^豺]{\nf豺^豺]{\n^}bE 1110100010110001101110100101111011101000101100011011101001011101011110110101110001101110011001101110100010110001101110100101111011101000101100011011101001011101011110110101110001101110010111100111110101011001111010001011000110111010010111101110100010110001101110100101110101111011010111000110111001100110111010001011000110111010010111101110100010110001101110100101110101111011010111000110111001011110011111010110001001000101 e8b1ba5ee8b1ba5d7b5c6e66e8b1ba5ee8b1ba5d7b5c6e5e7d59e8b1ba5ee8b1ba5d7b5c6e66e8b1ba5ee8b1ba5d7b5c6e5e7d6245
UHC 豺^豺]{\nf豺^豺]{\n^}Y豺^豺]{\nf豺^豺]{\n^}bE 111000111100111101011110111000111100111101011101011110110101110001101110011001101110001111001111010111101110001111001111010111010111101101011100011011100101111001111101010110011110001111001111010111101110001111001111010111010111101101011100011011100110011011100011110011110101111011100011110011110101110101111011010111000110111001011110011111010110001001000101 e3cf5ee3cf5d7b5c6e66e3cf5ee3cf5d7b5c6e5e7d59e3cf5ee3cf5d7b5c6e66e3cf5ee3cf5d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)