To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245
SJIS-WIN 豸碁ス戎{\nf豸碁ス戎{\n^}Y豸碁ス戎{\nf豸碁ス戎{\n^}bE 11100110101101101000110011101001101111011000111101011110011110110101110001101110011001101110011010110110100011001110100110111101100011110101111001111011010111000110111001011110011111010101100111100110101101101000110011101001101111011000111101011110011110110101110001101110011001101110011010110110100011001110100110111101100011110101111001111011010111000110111001011110011111010110001001000101 e6b68ce9bd8f5e7b5c6e66e6b68ce9bd8f5e7b5c6e5e7d59e6b68ce9bd8f5e7b5c6e66e6b68ce9bd8f5e7b5c6e5e7d6245
EUC-JP 豸碁ス戎{\nf豸碁ス戎{\n^}Y豸碁ス戎{\nf豸碁ス戎{\n^}bE 1110110010111000101110001110101110001110101111011011110110111111011110110101110001101110011001101110110010111000101110001110101110001110101111011011110110111111011110110101110001101110010111100111110101011001111011001011100010111000111010111000111010111101101111011011111101111011010111000110111001100110111011001011100010111000111010111000111010111101101111011011111101111011010111000110111001011110011111010110001001000101 ecb8b8eb8ebdbdbf7b5c6e66ecb8b8eb8ebdbdbf7b5c6e5e7d59ecb8b8eb8ebdbdbf7b5c6e66ecb8b8eb8ebdbdbf7b5c6e5e7d6245
UTF-8 豸碁ス戎{\nf豸碁ス戎{\n^}Y豸碁ス戎{\nf豸碁ス戎{\n^}bE 111010001011000110111000111001111010001010000001111011111011110110111101111001101000100010001110011110110101110001101110011001101110100010110001101110001110011110100010100000011110111110111101101111011110011010001000100011100111101101011100011011100101111001111101010110011110100010110001101110001110011110100010100000011110111110111101101111011110011010001000100011100111101101011100011011100110011011101000101100011011100011100111101000101000000111101111101111011011110111100110100010001000111001111011010111000110111001011110011111010110001001000101 e8b1b8e7a281efbdbde6888e7b5c6e66e8b1b8e7a281efbdbde6888e7b5c6e5e7d59e8b1b8e7a281efbdbde6888e7b5c6e66e8b1b8e7a281efbdbde6888e7b5c6e5e7d6245
UHC ?碁?戎{\nf?碁?戎{\n^}Y?碁?戎{\nf?碁?戎{\n^}bE 001111111101000110110011001111111110101111010100011110110101110001101110011001100011111111010001101100110011111111101011110101000111101101011100011011100101111001111101010110010011111111010001101100110011111111101011110101000111101101011100011011100110011000111111110100011011001100111111111010111101010001111011010111000110111001011110011111010110001001000101 3fd1b33febd47b5c6e663fd1b33febd47b5c6e5e7d593fd1b33febd47b5c6e663fd1b33febd47b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)