To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???\{\nf???\{\n^}Y???\{\nf???\{\n^}bE 00111111001111110011111101011100011110110101110001101110011001100011111100111111001111110101110001111011010111000110111001011110011111010101100100111111001111110011111101011100011110110101110001101110011001100011111100111111001111110101110001111011010111000110111001011110011111010110001001000101 3f3f3f5c7b5c6e663f3f3f5c7b5c6e5e7d593f3f3f5c7b5c6e663f3f3f5c7b5c6e5e7d6245
SJIS-WIN 豸碁汕\{\nf豸碁汕\{\n^}Y豸碁汕\{\nf豸碁汕\{\n^}bE 11100110101101101000110011101001100111111000100001011100011110110101110001101110011001101110011010110110100011001110100110011111100010000101110001111011010111000110111001011110011111010101100111100110101101101000110011101001100111111000100001011100011110110101110001101110011001101110011010110110100011001110100110011111100010000101110001111011010111000110111001011110011111010110001001000101 e6b68ce99f885c7b5c6e66e6b68ce99f885c7b5c6e5e7d59e6b68ce99f885c7b5c6e66e6b68ce99f885c7b5c6e5e7d6245
EUC-JP 豸碁汕\{\nf豸碁汕\{\n^}Y豸碁汕\{\nf豸碁汕\{\n^}bE 11101100101110001011100011101011110111011110100001011100011110110101110001101110011001101110110010111000101110001110101111011101111010000101110001111011010111000110111001011110011111010101100111101100101110001011100011101011110111011110100001011100011110110101110001101110011001101110110010111000101110001110101111011101111010000101110001111011010111000110111001011110011111010110001001000101 ecb8b8ebdde85c7b5c6e66ecb8b8ebdde85c7b5c6e5e7d59ecb8b8ebdde85c7b5c6e66ecb8b8ebdde85c7b5c6e5e7d6245
UTF-8 豸碁汕\{\nf豸碁汕\{\n^}Y豸碁汕\{\nf豸碁汕\{\n^}bE 11101000101100011011100011100111101000101000000111100110101100011001010101011100011110110101110001101110011001101110100010110001101110001110011110100010100000011110011010110001100101010101110001111011010111000110111001011110011111010101100111101000101100011011100011100111101000101000000111100110101100011001010101011100011110110101110001101110011001101110100010110001101110001110011110100010100000011110011010110001100101010101110001111011010111000110111001011110011111010110001001000101 e8b1b8e7a281e6b1955c7b5c6e66e8b1b8e7a281e6b1955c7b5c6e5e7d59e8b1b8e7a281e6b1955c7b5c6e66e8b1b8e7a281e6b1955c7b5c6e5e7d6245
UHC ?碁汕\{\nf?碁汕\{\n^}Y?碁汕\{\nf?碁汕\{\n^}bE 001111111101000110110011110111111010010101011100011110110101110001101110011001100011111111010001101100111101111110100101010111000111101101011100011011100101111001111101010110010011111111010001101100111101111110100101010111000111101101011100011011100110011000111111110100011011001111011111101001010101110001111011010111000110111001011110011111010110001001000101 3fd1b3dfa55c7b5c6e663fd1b3dfa55c7b5c6e5e7d593fd1b3dfa55c7b5c6e663fd1b3dfa55c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)