To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245
SJIS-WIN 豎夲ァ/{\nf豎夲ァ/{\n^}Y豎夲ァ/{\nf豎夲ァ/{\n^}bE 11100110101100011001101011101111101001111000000101011110011110110101110001101110011001101110011010110001100110101110111110100111100000010101111001111011010111000110111001011110011111010101100111100110101100011001101011101111101001111000000101011110011110110101110001101110011001101110011010110001100110101110111110100111100000010101111001111011010111000110111001011110011111010110001001000101 e6b19aefa7815e7b5c6e66e6b19aefa7815e7b5c6e5e7d59e6b19aefa7815e7b5c6e66e6b19aefa7815e7b5c6e5e7d6245
EUC-JP 豎夲ァ/{\nf豎夲ァ/{\n^}Y豎夲ァ/{\nf豎夲ァ/{\n^}bE 1110110010110011110101001111000110001110101001111010000110111111011110110101110001101110011001101110110010110011110101001111000110001110101001111010000110111111011110110101110001101110010111100111110101011001111011001011001111010100111100011000111010100111101000011011111101111011010111000110111001100110111011001011001111010100111100011000111010100111101000011011111101111011010111000110111001011110011111010110001001000101 ecb3d4f18ea7a1bf7b5c6e66ecb3d4f18ea7a1bf7b5c6e5e7d59ecb3d4f18ea7a1bf7b5c6e66ecb3d4f18ea7a1bf7b5c6e5e7d6245
UTF-8 豎夲ァ/{\nf豎夲ァ/{\n^}Y豎夲ァ/{\nf豎夲ァ/{\n^}bE 111010001011000110001110111001011010010010110010111011111011110110100111111011111011110010001111011110110101110001101110011001101110100010110001100011101110010110100100101100101110111110111101101001111110111110111100100011110111101101011100011011100101111001111101010110011110100010110001100011101110010110100100101100101110111110111101101001111110111110111100100011110111101101011100011011100110011011101000101100011000111011100101101001001011001011101111101111011010011111101111101111001000111101111011010111000110111001011110011111010110001001000101 e8b18ee5a4b2efbda7efbc8f7b5c6e66e8b18ee5a4b2efbda7efbc8f7b5c6e5e7d59e8b18ee5a4b2efbda7efbc8f7b5c6e66e8b18ee5a4b2efbda7efbc8f7b5c6e5e7d6245
UHC ???/{\nf???/{\n^}Y???/{\nf???/{\n^}bE 0011111100111111001111111010001110101111011110110101110001101110011001100011111100111111001111111010001110101111011110110101110001101110010111100111110101011001001111110011111100111111101000111010111101111011010111000110111001100110001111110011111100111111101000111010111101111011010111000110111001011110011111010110001001000101 3f3f3fa3af7b5c6e663f3f3fa3af7b5c6e5e7d593f3f3fa3af7b5c6e663f3f3fa3af7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)