To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 谷即造M{\nf谷即造M{\n^}Y谷即造M{\nf谷即造M{\n^}bE 10010010010010101001000110100110100100011010001001001101011110110101110001101110011001101001001001001010100100011010011010010001101000100100110101111011010111000110111001011110011111010101100110010010010010101001000110100110100100011010001001001101011110110101110001101110011001101001001001001010100100011010011010010001101000100100110101111011010111000110111001011110011111010110001001000101 924a91a691a24d7b5c6e66924a91a691a24d7b5c6e5e7d59924a91a691a24d7b5c6e66924a91a691a24d7b5c6e5e7d6245
EUC-JP 谷即造M{\nf谷即造M{\n^}Y谷即造M{\nf谷即造M{\n^}bE 11000011101010111100001010101000110000101010010001001101011110110101110001101110011001101100001110101011110000101010100011000010101001000100110101111011010111000110111001011110011111010101100111000011101010111100001010101000110000101010010001001101011110110101110001101110011001101100001110101011110000101010100011000010101001000100110101111011010111000110111001011110011111010110001001000101 c3abc2a8c2a44d7b5c6e66c3abc2a8c2a44d7b5c6e5e7d59c3abc2a8c2a44d7b5c6e66c3abc2a8c2a44d7b5c6e5e7d6245
UTF-8 谷即造M{\nf谷即造M{\n^}Y谷即造M{\nf谷即造M{\n^}bE 11101000101100001011011111100101100011011011001111101001100000001010000001001101011110110101110001101110011001101110100010110000101101111110010110001101101100111110100110000000101000000100110101111011010111000110111001011110011111010101100111101000101100001011011111100101100011011011001111101001100000001010000001001101011110110101110001101110011001101110100010110000101101111110010110001101101100111110100110000000101000000100110101111011010111000110111001011110011111010110001001000101 e8b0b7e58db3e980a04d7b5c6e66e8b0b7e58db3e980a04d7b5c6e5e7d59e8b0b7e58db3e980a04d7b5c6e66e8b0b7e58db3e980a04d7b5c6e5e7d6245
UHC 谷?造M{\nf谷?造M{\n^}Y谷?造M{\nf谷?造M{\n^}bE 110011011101101100111111111100001110001101001101011110110101110001101110011001101100110111011011001111111111000011100011010011010111101101011100011011100101111001111101010110011100110111011011001111111111000011100011010011010111101101011100011011100110011011001101110110110011111111110000111000110100110101111011010111000110111001011110011111010110001001000101 cddb3ff0e34d7b5c6e66cddb3ff0e34d7b5c6e5e7d59cddb3ff0e34d7b5c6e66cddb3ff0e34d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)