To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???PX\nf???PX\n^}Y???PX\nf???PX\n^}bE 00111111001111110011111101010000010110000101110001101110011001100011111100111111001111110101000001011000010111000110111001011110011111010101100100111111001111110011111101010000010110000101110001101110011001100011111100111111001111110101000001011000010111000110111001011110011111010110001001000101 3f3f3f50585c6e663f3f3f50585c6e5e7d593f3f3f50585c6e663f3f3f50585c6e5e7d6245
SJIS-WIN 谷則造PX\nf谷則造PX\n^}Y谷則造PX\nf谷則造PX\n^}bE 10010010010010101001000110100101100100011010001001010000010110000101110001101110011001101001001001001010100100011010010110010001101000100101000001011000010111000110111001011110011111010101100110010010010010101001000110100101100100011010001001010000010110000101110001101110011001101001001001001010100100011010010110010001101000100101000001011000010111000110111001011110011111010110001001000101 924a91a591a250585c6e66924a91a591a250585c6e5e7d59924a91a591a250585c6e66924a91a591a250585c6e5e7d6245
EUC-JP 谷則造PX\nf谷則造PX\n^}Y谷則造PX\nf谷則造PX\n^}bE 11000011101010111100001010100111110000101010010001010000010110000101110001101110011001101100001110101011110000101010011111000010101001000101000001011000010111000110111001011110011111010101100111000011101010111100001010100111110000101010010001010000010110000101110001101110011001101100001110101011110000101010011111000010101001000101000001011000010111000110111001011110011111010110001001000101 c3abc2a7c2a450585c6e66c3abc2a7c2a450585c6e5e7d59c3abc2a7c2a450585c6e66c3abc2a7c2a450585c6e5e7d6245
UTF-8 谷則造PX\nf谷則造PX\n^}Y谷則造PX\nf谷則造PX\n^}bE 11101000101100001011011111100101100010011000011111101001100000001010000001010000010110000101110001101110011001101110100010110000101101111110010110001001100001111110100110000000101000000101000001011000010111000110111001011110011111010101100111101000101100001011011111100101100010011000011111101001100000001010000001010000010110000101110001101110011001101110100010110000101101111110010110001001100001111110100110000000101000000101000001011000010111000110111001011110011111010110001001000101 e8b0b7e58987e980a050585c6e66e8b0b7e58987e980a050585c6e5e7d59e8b0b7e58987e980a050585c6e66e8b0b7e58987e980a050585c6e5e7d6245
UHC 谷則造PX\nf谷則造PX\n^}Y谷則造PX\nf谷則造PX\n^}bE 11001101110110111111011011001110111100001110001101010000010110000101110001101110011001101100110111011011111101101100111011110000111000110101000001011000010111000110111001011110011111010101100111001101110110111111011011001110111100001110001101010000010110000101110001101110011001101100110111011011111101101100111011110000111000110101000001011000010111000110111001011110011111010110001001000101 cddbf6cef0e350585c6e66cddbf6cef0e350585c6e5e7d59cddbf6cef0e350585c6e66cddbf6cef0e350585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)