To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 讐^讐]{\nf讐^讐]{\n^}Y讐^讐]{\nf讐^讐]{\n^}bE 100011110101000101011110100011110101000101011101011110110101110001101110011001101000111101010001010111101000111101010001010111010111101101011100011011100101111001111101010110011000111101010001010111101000111101010001010111010111101101011100011011100110011010001111010100010101111010001111010100010101110101111011010111000110111001011110011111010110001001000101 8f515e8f515d7b5c6e668f515e8f515d7b5c6e5e7d598f515e8f515d7b5c6e668f515e8f515d7b5c6e5e7d6245
EUC-JP 讐^讐]{\nf讐^讐]{\n^}Y讐^讐]{\nf讐^讐]{\n^}bE 101111011011001001011110101111011011001001011101011110110101110001101110011001101011110110110010010111101011110110110010010111010111101101011100011011100101111001111101010110011011110110110010010111101011110110110010010111010111101101011100011011100110011010111101101100100101111010111101101100100101110101111011010111000110111001011110011111010110001001000101 bdb25ebdb25d7b5c6e66bdb25ebdb25d7b5c6e5e7d59bdb25ebdb25d7b5c6e66bdb25ebdb25d7b5c6e5e7d6245
UTF-8 讐^讐]{\nf讐^讐]{\n^}Y讐^讐]{\nf讐^讐]{\n^}bE 1110100010101110100100000101111011101000101011101001000001011101011110110101110001101110011001101110100010101110100100000101111011101000101011101001000001011101011110110101110001101110010111100111110101011001111010001010111010010000010111101110100010101110100100000101110101111011010111000110111001100110111010001010111010010000010111101110100010101110100100000101110101111011010111000110111001011110011111010110001001000101 e8ae905ee8ae905d7b5c6e66e8ae905ee8ae905d7b5c6e5e7d59e8ae905ee8ae905d7b5c6e66e8ae905ee8ae905d7b5c6e5e7d6245
UHC 讐^讐]{\nf讐^讐]{\n^}Y讐^讐]{\nf讐^讐]{\n^}bE 111000101100001001011110111000101100001001011101011110110101110001101110011001101110001011000010010111101110001011000010010111010111101101011100011011100101111001111101010110011110001011000010010111101110001011000010010111010111101101011100011011100110011011100010110000100101111011100010110000100101110101111011010111000110111001011110011111010110001001000101 e2c25ee2c25d7b5c6e66e2c25ee2c25d7b5c6e5e7d59e2c25ee2c25d7b5c6e66e2c25ee2c25d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)