To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???~X\nf???~X\n^}Y???~X\nf???~X\n^}bE 00111111001111110011111101111110010110000101110001101110011001100011111100111111001111110111111001011000010111000110111001011110011111010101100100111111001111110011111101111110010110000101110001101110011001100011111100111111001111110111111001011000010111000110111001011110011111010110001001000101 3f3f3f7e585c6e663f3f3f7e585c6e5e7d593f3f3f7e585c6e663f3f3f7e585c6e5e7d6245
SJIS-WIN 讌轟К~X\nf讌轟К~X\n^}Y讌轟К~X\nf讌轟К~X\n^}bE 11100110101001011000110110001100100001000100101101111110010110000101110001101110011001101110011010100101100011011000110010000100010010110111111001011000010111000110111001011110011111010101100111100110101001011000110110001100100001000100101101111110010110000101110001101110011001101110011010100101100011011000110010000100010010110111111001011000010111000110111001011110011111010110001001000101 e6a58d8c844b7e585c6e66e6a58d8c844b7e585c6e5e7d59e6a58d8c844b7e585c6e66e6a58d8c844b7e585c6e5e7d6245
EUC-JP 讌轟К~X\nf讌轟К~X\n^}Y讌轟К~X\nf讌轟К~X\n^}bE 11101100101001111011100111101100101001111010110001111110010110000101110001101110011001101110110010100111101110011110110010100111101011000111111001011000010111000110111001011110011111010101100111101100101001111011100111101100101001111010110001111110010110000101110001101110011001101110110010100111101110011110110010100111101011000111111001011000010111000110111001011110011111010110001001000101 eca7b9eca7ac7e585c6e66eca7b9eca7ac7e585c6e5e7d59eca7b9eca7ac7e585c6e66eca7b9eca7ac7e585c6e5e7d6245
UTF-8 讌轟К~X\nf讌轟К~X\n^}Y讌轟К~X\nf讌轟К~X\n^}bE 111010001010111010001100111010001011110110011111110100001001101001111110010110000101110001101110011001101110100010101110100011001110100010111101100111111101000010011010011111100101100001011100011011100101111001111101010110011110100010101110100011001110100010111101100111111101000010011010011111100101100001011100011011100110011011101000101011101000110011101000101111011001111111010000100110100111111001011000010111000110111001011110011111010110001001000101 e8ae8ce8bd9fd09a7e585c6e66e8ae8ce8bd9fd09a7e585c6e5e7d59e8ae8ce8bd9fd09a7e585c6e66e8ae8ce8bd9fd09a7e585c6e5e7d6245
UHC ?轟К~X\nf?轟К~X\n^}Y?轟К~X\nf?轟К~X\n^}bE 001111111100111011011110101011001010110001111110010110000101110001101110011001100011111111001110110111101010110010101100011111100101100001011100011011100101111001111101010110010011111111001110110111101010110010101100011111100101100001011100011011100110011000111111110011101101111010101100101011000111111001011000010111000110111001011110011111010110001001000101 3fcedeacac7e585c6e663fcedeacac7e585c6e5e7d593fcedeacac7e585c6e663fcedeacac7e585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)