To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 讌肥挨^{\nf讌肥挨^{\n^}Y讌肥挨^{\nf讌肥挨^{\n^}bE 11100110101001011001010011101100100010001010010101011110011110110101110001101110011001101110011010100101100101001110110010001000101001010101111001111011010111000110111001011110011111010101100111100110101001011001010011101100100010001010010101011110011110110101110001101110011001101110011010100101100101001110110010001000101001010101111001111011010111000110111001011110011111010110001001000101 e6a594ec88a55e7b5c6e66e6a594ec88a55e7b5c6e5e7d59e6a594ec88a55e7b5c6e66e6a594ec88a55e7b5c6e5e7d6245
EUC-JP 讌肥挨^{\nf讌肥挨^{\n^}Y讌肥挨^{\nf讌肥挨^{\n^}bE 11101100101001111100100011101110101100001010011101011110011110110101110001101110011001101110110010100111110010001110111010110000101001110101111001111011010111000110111001011110011111010101100111101100101001111100100011101110101100001010011101011110011110110101110001101110011001101110110010100111110010001110111010110000101001110101111001111011010111000110111001011110011111010110001001000101 eca7c8eeb0a75e7b5c6e66eca7c8eeb0a75e7b5c6e5e7d59eca7c8eeb0a75e7b5c6e66eca7c8eeb0a75e7b5c6e5e7d6245
UTF-8 讌肥挨^{\nf讌肥挨^{\n^}Y讌肥挨^{\nf讌肥挨^{\n^}bE 11101000101011101000110011101000100000101010010111100110100011001010100001011110011110110101110001101110011001101110100010101110100011001110100010000010101001011110011010001100101010000101111001111011010111000110111001011110011111010101100111101000101011101000110011101000100000101010010111100110100011001010100001011110011110110101110001101110011001101110100010101110100011001110100010000010101001011110011010001100101010000101111001111011010111000110111001011110011111010110001001000101 e8ae8ce882a5e68ca85e7b5c6e66e8ae8ce882a5e68ca85e7b5c6e5e7d59e8ae8ce882a5e68ca85e7b5c6e66e8ae8ce882a5e68ca85e7b5c6e5e7d6245
UHC ?肥?^{\nf?肥?^{\n^}Y?肥?^{\nf?肥?^{\n^}bE 0011111111011101111111100011111101011110011110110101110001101110011001100011111111011101111111100011111101011110011110110101110001101110010111100111110101011001001111111101110111111110001111110101111001111011010111000110111001100110001111111101110111111110001111110101111001111011010111000110111001011110011111010110001001000101 3fddfe3f5e7b5c6e663fddfe3f5e7b5c6e5e7d593fddfe3f5e7b5c6e663fddfe3f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)