To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 譌城仆M{\nf譌城仆M{\n^}Y譌城仆M{\nf譌城仆M{\n^}bE 11100110100101111000111111101001100110001011101101001101011110110101110001101110011001101110011010010111100011111110100110011000101110110100110101111011010111000110111001011110011111010101100111100110100101111000111111101001100110001011101101001101011110110101110001101110011001101110011010010111100011111110100110011000101110110100110101111011010111000110111001011110011111010110001001000101 e6978fe998bb4d7b5c6e66e6978fe998bb4d7b5c6e5e7d59e6978fe998bb4d7b5c6e66e6978fe998bb4d7b5c6e5e7d6245
EUC-JP 譌城仆M{\nf譌城仆M{\n^}Y譌城仆M{\nf譌城仆M{\n^}bE 11101011111101111011111011101011110100001011110101001101011110110101110001101110011001101110101111110111101111101110101111010000101111010100110101111011010111000110111001011110011111010101100111101011111101111011111011101011110100001011110101001101011110110101110001101110011001101110101111110111101111101110101111010000101111010100110101111011010111000110111001011110011111010110001001000101 ebf7beebd0bd4d7b5c6e66ebf7beebd0bd4d7b5c6e5e7d59ebf7beebd0bd4d7b5c6e66ebf7beebd0bd4d7b5c6e5e7d6245
UTF-8 譌城仆M{\nf譌城仆M{\n^}Y譌城仆M{\nf譌城仆M{\n^}bE 11101000101011011000110011100101100111111000111011100100101110111000011001001101011110110101110001101110011001101110100010101101100011001110010110011111100011101110010010111011100001100100110101111011010111000110111001011110011111010101100111101000101011011000110011100101100111111000111011100100101110111000011001001101011110110101110001101110011001101110100010101101100011001110010110011111100011101110010010111011100001100100110101111011010111000110111001011110011111010110001001000101 e8ad8ce59f8ee4bb864d7b5c6e66e8ad8ce59f8ee4bb864d7b5c6e5e7d59e8ad8ce59f8ee4bb864d7b5c6e66e8ad8ce59f8ee4bb864d7b5c6e5e7d6245
UHC ?城?M{\nf?城?M{\n^}Y?城?M{\nf?城?M{\n^}bE 0011111111100000111100100011111101001101011110110101110001101110011001100011111111100000111100100011111101001101011110110101110001101110010111100111110101011001001111111110000011110010001111110100110101111011010111000110111001100110001111111110000011110010001111110100110101111011010111000110111001011110011111010110001001000101 3fe0f23f4d7b5c6e663fe0f23f4d7b5c6e5e7d593fe0f23f4d7b5c6e663fe0f23f4d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)