To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???[]^nf???[]^n^}Y???[]^nf???[]^n^}bE 00111111001111110011111101011011010111010101111001101110011001100011111100111111001111110101101101011101010111100110111001011110011111010101100100111111001111110011111101011011010111010101111001101110011001100011111100111111001111110101101101011101010111100110111001011110011111010110001001000101 3f3f3f5b5d5e6e663f3f3f5b5d5e6e5e7d593f3f3f5b5d5e6e663f3f3f5b5d5e6e5e7d6245
SJIS-WIN 襭糾弘[]^nf襭糾弘[]^n^}Y襭糾弘[]^nf襭糾弘[]^n^}bE 11100110010000101000101110001010100011010100111101011011010111010101111001101110011001101110011001000010100010111000101010001101010011110101101101011101010111100110111001011110011111010101100111100110010000101000101110001010100011010100111101011011010111010101111001101110011001101110011001000010100010111000101010001101010011110101101101011101010111100110111001011110011111010110001001000101 e6428b8a8d4f5b5d5e6e66e6428b8a8d4f5b5d5e6e5e7d59e6428b8a8d4f5b5d5e6e66e6428b8a8d4f5b5d5e6e5e7d6245
EUC-JP 襭糾弘[]^nf襭糾弘[]^n^}Y襭糾弘[]^nf襭糾弘[]^n^}bE 11101011101000111011010111101010101110011011000001011011010111010101111001101110011001101110101110100011101101011110101010111001101100000101101101011101010111100110111001011110011111010101100111101011101000111011010111101010101110011011000001011011010111010101111001101110011001101110101110100011101101011110101010111001101100000101101101011101010111100110111001011110011111010110001001000101 eba3b5eab9b05b5d5e6e66eba3b5eab9b05b5d5e6e5e7d59eba3b5eab9b05b5d5e6e66eba3b5eab9b05b5d5e6e5e7d6245
UTF-8 襭糾弘[]^nf襭糾弘[]^n^}Y襭糾弘[]^nf襭糾弘[]^n^}bE 11101000101001011010110111100111101100111011111011100101101111001001100001011011010111010101111001101110011001101110100010100101101011011110011110110011101111101110010110111100100110000101101101011101010111100110111001011110011111010101100111101000101001011010110111100111101100111011111011100101101111001001100001011011010111010101111001101110011001101110100010100101101011011110011110110011101111101110010110111100100110000101101101011101010111100110111001011110011111010110001001000101 e8a5ade7b3bee5bc985b5d5e6e66e8a5ade7b3bee5bc985b5d5e6e5e7d59e8a5ade7b3bee5bc985b5d5e6e66e8a5ade7b3bee5bc985b5d5e6e5e7d6245
UHC ?糾弘[]^nf?糾弘[]^n^}Y?糾弘[]^nf?糾弘[]^n^}bE 001111111101000010101100111110111111000001011011010111010101111001101110011001100011111111010000101011001111101111110000010110110101110101011110011011100101111001111101010110010011111111010000101011001111101111110000010110110101110101011110011011100110011000111111110100001010110011111011111100000101101101011101010111100110111001011110011111010110001001000101 3fd0acfbf05b5d5e6e663fd0acfbf05b5d5e6e5e7d593fd0acfbf05b5d5e6e663fd0acfbf05b5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)