To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 襠第搗^{\nf襠第搗^{\n^}Y襠第搗^{\nf襠第搗^{\n^}bE 11100101111110111001000111100110100111011001000101011110011110110101110001101110011001101110010111111011100100011110011010011101100100010101111001111011010111000110111001011110011111010101100111100101111110111001000111100110100111011001000101011110011110110101110001101110011001101110010111111011100100011110011010011101100100010101111001111011010111000110111001011110011111010110001001000101 e5fb91e69d915e7b5c6e66e5fb91e69d915e7b5c6e5e7d59e5fb91e69d915e7b5c6e66e5fb91e69d915e7b5c6e5e7d6245
EUC-JP 襠第搗^{\nf襠第搗^{\n^}Y襠第搗^{\nf襠第搗^{\n^}bE 11101010111111011100001011101000110110011111000101011110011110110101110001101110011001101110101011111101110000101110100011011001111100010101111001111011010111000110111001011110011111010101100111101010111111011100001011101000110110011111000101011110011110110101110001101110011001101110101011111101110000101110100011011001111100010101111001111011010111000110111001011110011111010110001001000101 eafdc2e8d9f15e7b5c6e66eafdc2e8d9f15e7b5c6e5e7d59eafdc2e8d9f15e7b5c6e66eafdc2e8d9f15e7b5c6e5e7d6245
UTF-8 襠第搗^{\nf襠第搗^{\n^}Y襠第搗^{\nf襠第搗^{\n^}bE 11101000101001011010000011100111101011001010110011100110100100001001011101011110011110110101110001101110011001101110100010100101101000001110011110101100101011001110011010010000100101110101111001111011010111000110111001011110011111010101100111101000101001011010000011100111101011001010110011100110100100001001011101011110011110110101110001101110011001101110100010100101101000001110011110101100101011001110011010010000100101110101111001111011010111000110111001011110011111010110001001000101 e8a5a0e7acace690975e7b5c6e66e8a5a0e7acace690975e7b5c6e5e7d59e8a5a0e7acace690975e7b5c6e66e8a5a0e7acace690975e7b5c6e5e7d6245
UHC ?第搗^{\nf?第搗^{\n^}Y?第搗^{\nf?第搗^{\n^}bE 001111111111000010101111110100111111110101011110011110110101110001101110011001100011111111110000101011111101001111111101010111100111101101011100011011100101111001111101010110010011111111110000101011111101001111111101010111100111101101011100011011100110011000111111111100001010111111010011111111010101111001111011010111000110111001011110011111010110001001000101 3ff0afd3fd5e7b5c6e663ff0afd3fd5e7b5c6e5e7d593ff0afd3fd5e7b5c6e663ff0afd3fd5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)