To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245
SJIS-WIN 蟾ス閾徒{\nf蟾ス閾徒{\n^}Y蟾ス閾徒{\nf蟾ス閾徒{\n^}bE 11100101101101111011110111101000100001111001001101101011011110110101110001101110011001101110010110110111101111011110100010000111100100110110101101111011010111000110111001011110011111010101100111100101101101111011110111101000100001111001001101101011011110110101110001101110011001101110010110110111101111011110100010000111100100110110101101111011010111000110111001011110011111010110001001000101 e5b7bde887936b7b5c6e66e5b7bde887936b7b5c6e5e7d59e5b7bde887936b7b5c6e66e5b7bde887936b7b5c6e5e7d6245
EUC-JP 蟾ス閾徒{\nf蟾ス閾徒{\n^}Y蟾ス閾徒{\nf蟾ス閾徒{\n^}bE 1110101010111001100011101011110111101111111001111100010111001100011110110101110001101110011001101110101010111001100011101011110111101111111001111100010111001100011110110101110001101110010111100111110101011001111010101011100110001110101111011110111111100111110001011100110001111011010111000110111001100110111010101011100110001110101111011110111111100111110001011100110001111011010111000110111001011110011111010110001001000101 eab98ebdefe7c5cc7b5c6e66eab98ebdefe7c5cc7b5c6e5e7d59eab98ebdefe7c5cc7b5c6e66eab98ebdefe7c5cc7b5c6e5e7d6245
UTF-8 蟾ス閾徒{\nf蟾ス閾徒{\n^}Y蟾ス閾徒{\nf蟾ス閾徒{\n^}bE 111010001001111110111110111011111011110110111101111010011001011010111110111001011011111010010010011110110101110001101110011001101110100010011111101111101110111110111101101111011110100110010110101111101110010110111110100100100111101101011100011011100101111001111101010110011110100010011111101111101110111110111101101111011110100110010110101111101110010110111110100100100111101101011100011011100110011011101000100111111011111011101111101111011011110111101001100101101011111011100101101111101001001001111011010111000110111001011110011111010110001001000101 e89fbeefbdbde996bee5be927b5c6e66e89fbeefbdbde996bee5be927b5c6e5e7d59e89fbeefbdbde996bee5be927b5c6e66e89fbeefbdbde996bee5be927b5c6e5e7d6245
UHC 蟾??徒{\nf蟾??徒{\n^}Y蟾??徒{\nf蟾??徒{\n^}bE 111000001110101000111111001111111101001111111001011110110101110001101110011001101110000011101010001111110011111111010011111110010111101101011100011011100101111001111101010110011110000011101010001111110011111111010011111110010111101101011100011011100110011011100000111010100011111100111111110100111111100101111011010111000110111001011110011111010110001001000101 e0ea3f3fd3f97b5c6e66e0ea3f3fd3f97b5c6e5e7d59e0ea3f3fd3f97b5c6e66e0ea3f3fd3f97b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)