To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 蟒幔ぎM{\nf蟒幔ぎM{\n^}Y蟒幔ぎM{\nf蟒幔ぎM{\n^}bE 11100101101110111001101111101101100000101010110001001101011110110101110001101110011001101110010110111011100110111110110110000010101011000100110101111011010111000110111001011110011111010101100111100101101110111001101111101101100000101010110001001101011110110101110001101110011001101110010110111011100110111110110110000010101011000100110101111011010111000110111001011110011111010110001001000101 e5bb9bed82ac4d7b5c6e66e5bb9bed82ac4d7b5c6e5e7d59e5bb9bed82ac4d7b5c6e66e5bb9bed82ac4d7b5c6e5e7d6245
EUC-JP 蟒幔ぎM{\nf蟒幔ぎM{\n^}Y蟒幔ぎM{\nf蟒幔ぎM{\n^}bE 11101010101111011101011011101111101001001010111001001101011110110101110001101110011001101110101010111101110101101110111110100100101011100100110101111011010111000110111001011110011111010101100111101010101111011101011011101111101001001010111001001101011110110101110001101110011001101110101010111101110101101110111110100100101011100100110101111011010111000110111001011110011111010110001001000101 eabdd6efa4ae4d7b5c6e66eabdd6efa4ae4d7b5c6e5e7d59eabdd6efa4ae4d7b5c6e66eabdd6efa4ae4d7b5c6e5e7d6245
UTF-8 蟒幔ぎM{\nf蟒幔ぎM{\n^}Y蟒幔ぎM{\nf蟒幔ぎM{\n^}bE 11101000100111111001001011100101101110011001010011100011100000011000111001001101011110110101110001101110011001101110100010011111100100101110010110111001100101001110001110000001100011100100110101111011010111000110111001011110011111010101100111101000100111111001001011100101101110011001010011100011100000011000111001001101011110110101110001101110011001101110100010011111100100101110010110111001100101001110001110000001100011100100110101111011010111000110111001011110011111010110001001000101 e89f92e5b994e3818e4d7b5c6e66e89f92e5b994e3818e4d7b5c6e5e7d59e89f92e5b994e3818e4d7b5c6e66e89f92e5b994e3818e4d7b5c6e5e7d6245
UHC ??ぎM{\nf??ぎM{\n^}Y??ぎM{\nf??ぎM{\n^}bE 0011111100111111101010101010111001001101011110110101110001101110011001100011111100111111101010101010111001001101011110110101110001101110010111100111110101011001001111110011111110101010101011100100110101111011010111000110111001100110001111110011111110101010101011100100110101111011010111000110111001011110011111010110001001000101 3f3faaae4d7b5c6e663f3faaae4d7b5c6e5e7d593f3faaae4d7b5c6e663f3faaae4d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)