To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 蟋咎◎^{\nf蟋咎◎^{\n^}Y蟋咎◎^{\nf蟋咎◎^{\n^}bE 11100101101001111001100111101001100000011001110101011110011110110101110001101110011001101110010110100111100110011110100110000001100111010101111001111011010111000110111001011110011111010101100111100101101001111001100111101001100000011001110101011110011110110101110001101110011001101110010110100111100110011110100110000001100111010101111001111011010111000110111001011110011111010110001001000101 e5a799e9819d5e7b5c6e66e5a799e9819d5e7b5c6e5e7d59e5a799e9819d5e7b5c6e66e5a799e9819d5e7b5c6e5e7d6245
EUC-JP 蟋咎◎^{\nf蟋咎◎^{\n^}Y蟋咎◎^{\nf蟋咎◎^{\n^}bE 11101010101010011101001011101011101000011111110101011110011110110101110001101110011001101110101010101001110100101110101110100001111111010101111001111011010111000110111001011110011111010101100111101010101010011101001011101011101000011111110101011110011110110101110001101110011001101110101010101001110100101110101110100001111111010101111001111011010111000110111001011110011111010110001001000101 eaa9d2eba1fd5e7b5c6e66eaa9d2eba1fd5e7b5c6e5e7d59eaa9d2eba1fd5e7b5c6e66eaa9d2eba1fd5e7b5c6e5e7d6245
UTF-8 蟋咎◎^{\nf蟋咎◎^{\n^}Y蟋咎◎^{\nf蟋咎◎^{\n^}bE 11101000100111111000101111100101100100101000111011100010100101111000111001011110011110110101110001101110011001101110100010011111100010111110010110010010100011101110001010010111100011100101111001111011010111000110111001011110011111010101100111101000100111111000101111100101100100101000111011100010100101111000111001011110011110110101110001101110011001101110100010011111100010111110010110010010100011101110001010010111100011100101111001111011010111000110111001011110011111010110001001000101 e89f8be5928ee2978e5e7b5c6e66e89f8be5928ee2978e5e7b5c6e5e7d59e89f8be5928ee2978e5e7b5c6e66e89f8be5928ee2978e5e7b5c6e5e7d6245
UHC ?咎◎^{\nf?咎◎^{\n^}Y?咎◎^{\nf?咎◎^{\n^}bE 001111111100111110100100101000011101110101011110011110110101110001101110011001100011111111001111101001001010000111011101010111100111101101011100011011100101111001111101010110010011111111001111101001001010000111011101010111100111101101011100011011100110011000111111110011111010010010100001110111010101111001111011010111000110111001011110011111010110001001000101 3fcfa4a1dd5e7b5c6e663fcfa4a1dd5e7b5c6e5e7d593fcfa4a1dd5e7b5c6e663fcfa4a1dd5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)